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Mister Suki
05-15-2008, 04:20 AM
I'm wondering about raise my INT to 30-40 at sniper job. Is INT help a lot for falcon damage, FAS, Double Strafe damage, and for trap damage??
My question is 'is important to raise INT stats for PVP sniper type?? And if not, how many to raise??

Mocha
05-15-2008, 05:08 AM
Get it because it gives you more sp, and also for the fact it will increase your sp regen. If you can use inn/scholar/blue pots all the time then there is no need. Yes get int!

devo1
05-15-2008, 05:22 AM
int not worth it for me, i'd put the pts into vit.

Rith
05-15-2008, 05:39 AM
it depends on your build thats all

amoricalis
05-15-2008, 07:59 AM
No, don't get high int for a pvp sniper build. I get the impression that you just recently became a sniper or are still lower level. It's really tempting to get int before 9x because your max sp and regen is so low. But once you hit 9x your sp pool gets big enough to help with regen. If you can wear a maestro headgear you should have adequate sp regen even with low int.

Most pvp snipers get between 1 and 16 or so base int.

Zech
05-15-2008, 08:46 AM
I agree with the above statement ^ I did fine with 15 base int and a lot of other pvp/mvp snipers I knew only got 1 and did alright. There are also a lot of items, albeit often expensive ones, that can help with max sp and sp regen for leveling until you're a bit bigger, as mentioned above maestro, also missy crown, blue and gold acidus cards, ulle's/odin's set to cut back sp use, etc.

Yakut
05-15-2008, 04:33 PM
36 INT = Love

devo1
05-15-2008, 04:37 PM
for PvP you're cutting yourself short alot of much needed vit or agi or dex if you're getting 36 int. I have 1int and I can pvp against large parties fine, same in duels and just random fights. Just use some blues or go to the inn, not that hard really. (I have around 620+ sp w/ 1int and sups)

Mocha
05-15-2008, 06:29 PM
I'd rather be staying in the room throwing ds's out non-stop. My first sniper had 50+ vit and was killed in 1 hit by a biochem everytime, it wasn't worth the frustration. My new sniper is a 99/99/25int build with maestro/variant/wise I love it. Depending on the situation my high vit/hp sniper is nice! Just don't get acid bombed.

Aishagurl
05-15-2008, 07:15 PM
I prefer some int on sniper personally :P

Deis' assault
05-15-2008, 07:16 PM
I'm pro-int. Chances are you will need to pot anyway so why not get more out of your SP healing items with a little bit of int? I can see myself getting no INT on a Sniper if SP items grew on trees for me but I'd still favor having INT for myself.

Yakut
05-16-2008, 12:36 AM
for PvP you're cutting yourself short alot of much needed vit or agi or dex if you're getting 36 int. I have 1int and I can pvp against large parties fine, same in duels and just random fights. Just use some blues or go to the inn, not that hard really. (I have around 620+ sp w/ 1int and sups)

I disagree. With 50 vit and 36 int I can hit 10k hp/1k sp with the right gears on. I love my Snipers sp pool and regen rate. But it is all a matter of opinion I guess. I actually regret getting 50 vit. Acid bomb owns me.

Edit: Another thing INT is good for, but kinda overlooked in this sense is the extra FA damage. :>

Mister Suki
05-16-2008, 01:18 AM
How bout this PVP Sniper Status =
DEX 99
AGI 88
INT 15
VIT 42
LUK 5

*LUK for auto blitz and INT for falcon damage ^^

Is this type of snip can hunt MVP ??
Last question: If AGI too much for PVP Sniper ? Have I lower more AGI and bigger VIT??

Wakelord
05-16-2008, 01:50 AM
Okay, lets pause for a second...

Sniper at PvM: Stats: combinations of dex, agi, int and luck depending on DS-spammer/agi-dex/autoblitzer.


Sniper at PvP: Stats: Combinations of dex, vit, int, agi. Though personally I loathe my sniper in PvP. Way too many pneumas and saders about.

Sniper at MVP: Dex agi int. No luck because autoblitz is awesome-fun, but pretty lame DPS.

----------------

In regards to int for damage:
2 int = +10 blitz damage
2 int = +50 FA damage
int improves trap damage, not sure on the exact amount because I don't really use claymore much.

Rith
05-16-2008, 06:13 AM
it depends on what u prefer really...

amoricalis
05-16-2008, 08:36 AM
I'm pro-int. Chances are you will need to pot anyway so why not get more out of your SP healing items with a little bit of int? I can see myself getting no INT on a Sniper if SP items grew on trees for me but I'd still favor having INT for myself.

You're not going to get significantly more out of your sp items by spending valuable stat points on relatively low int like that. The easy availability of the inn during pvp fights takes away a lot of need to use sp items anyways.

At the same time, the difference between 1 int and an average 16 or so is something like 3 extra sp per tick, which isn't much, even over a minute or so. Wearing items to boost your sp pool is more effective in increasing how long your sp lasts in pvp.

How bout this PVP Sniper Status =
DEX 99
AGI 88
INT 15
VIT 42
LUK 5

*LUK for auto blitz and INT for falcon damage ^^

Is this type of snip can hunt MVP ??
Last question: If AGI too much for PVP Sniper ? Have I lower more AGI and bigger VIT??

I dont think the luk is a good idea. Also remember that int regen bonuses come in 6's. After your last int job bonus, you get +20 int after falcon eyes and bless. 35 int is 5 past the regen bonus at 30, and if you wear a maestro, it's still 1 past the bonus at 36.

If you don't plan on using any int boosting gear, go like this:
4+20=24
10+20=30
16+20=36
etc.

For pvp anything past 85 or so agi should be okay, though personally I prefer around 90. At 50 vit, if you get caught without assumptio or while wearing your bow, you'll die in 1 shot to acid bomb. Even at 40 total vit you can be easily dropped to 1 bomb if you aren't wearing any reduction gear or ass.

devo1
05-16-2008, 09:37 AM
If you have 36 int and 50 vit, how low is your AGI, or are you going for a 150 dex build? (wearing aoa/binos/skillful tights to get 160 doesn't count). My point is, if you're gonna get any amount of vit, bomb will own you. AB is overpowered, and planning a build to not die to one class isn't worth it. How about SD, SB, tanking bb's, other DS's, and ALL the other skills in which having more HP far outweighs dieing to acid bomb (in the case of a 99/99/25 build). In any case, I highly doubt 16int will allow you to DS that much more or regen. (and I don't default maestro in pvp, I prefer my fberet)

Easy Target
05-16-2008, 07:40 PM
Int is, by no means, useless. It's just not very conventional for many snipers.

Myself, my final build will have 32+22 int and 41+9 vit (with the pipe, I might go with gangster mask though, I'm not sure yet). Maybe. +____+ But like devo1 said, you shouldn't base your build on ONE class/skill. If you don't wanna get beaten by one skill, don't make a sniper. Pnuema > Archer class.

Mister Suki
05-16-2008, 09:04 PM
Hmm, easy target can i know your status at 99? (wanna know bout hybird sniper)

Terpsichore
05-17-2008, 02:10 AM
36 int.

Easy Target
05-17-2008, 08:18 AM
Editted, because I am reevaluating my 99/70 build.

Mister Suki
05-18-2008, 02:30 AM
can i know the equip easy target??
and bout the weapon card, which is the best, 3-1 or 2-2 or 2-1-1?

WK
05-18-2008, 06:07 AM
I'm just wondering why people who obviously never PvP, not just on a sniper but at all, are such experts on the subject of INT on a PvP-sniper.

Nealix
05-18-2008, 08:11 AM
I'm getting 40 base int just for using the gale bow. But, that bow really isn't useful for regular sniper leveling (TT, Nameless, Thors) or for PvP (the wind blade damage is really not a lot, don't be expecting to own up pneuma with it). Dex/agi/vit will win in PvP, provided that you procure the right defenses against acid bomb with the vit. I just want the capability, personal choice.

devo1
05-18-2008, 10:05 AM
...

Jill
06-09-2008, 06:25 AM
36 int FTW (play on fRO, the french empty serv)

Rav
06-09-2008, 07:20 AM
I'm just wondering why people who obviously never PvP, not just on a sniper but at all, are such experts on the subject of INT on a PvP-sniper.

btw at least half the people in this thread who suggested int cannot play ragnarok at all and dont know anything about the game mechanics

you cannot woe if your sniper has above 1 int because then you have far too little vit, unless you have way gimped dex/agi. you also shouldnt be doing anything that requires int. stay on the look out for recallers, hi best class for doing this stop being morons and fasing people.

in pvp if you actually need sp when are you going to be sitting down and regenning? no, not when that char is in ankle snare because that's retarded. gt, spear boom, tss really hurts since it always hits unless the champ isnt dex (lol) better stay standing up so you stand a chance at hiding from it. everyone carries sp items so gl catching up.

Dishonru
06-13-2008, 09:24 AM
On iRO don't get any int unless you aren't planning on getting much agi in your build.

As a hunter I'd get at least 42 int because it helps a lot while leveling normally, but as a trans that doesn't matter.

Wakelord
06-14-2008, 05:46 PM
What? I found my sniper is many times more sp reliant than my hunter. Falcon Eyes and Wind Walker and the like.

amoricalis
06-14-2008, 07:35 PM
You don't need high int to maintain falcon eyes, and wind walker is mostly unnecessary. There's basically a gap between self-sustaining sp, which isn't too difficult to achieve with the right gear, and sp-intensive activities, such as TT and biolabs. That gap is bridged by the common availability of scholars in such parties, which are already otherwise good to have.

euphi
06-14-2008, 08:26 PM
Ahem. Best PvP Sniper Build.

99 Dex

8x Agi

Rest Vit

If you're afraid of bomb learn to cranial switch. I'd go ahead to say any int at all on "pvp" sniper is a complete and total waste. The only time int would be useful is in the situation of an LOLFALCONPUNCH build or ..... yeah i can't think of anything else.

As Amor said, Any intensive SP situation such as labs or tt a scholar would most certainly be present.

Rav
06-14-2008, 08:31 PM
best pvp sniper build

99 dex
low 9x agi
then rest vit

just 80 is too low, 8x would work if 86+
literally 80 agi and not 8x is much better suited for woe

amoricalis
06-14-2008, 09:46 PM
I agree with rav that low 9x agi is best for pvp. I might even be inclined to say up to middle 9x is good as long as you can keep your hp max up with gears. For pvp snipers, I think vit is more important for HP than for status resistance, so you can afford more agi. If you can hit 9k with unfrozen that's about good enough.

Swift_Arrow
06-15-2008, 09:33 AM
99dex
92agi (or is it 93 or 91?)
42vit

stop talking now

sheath83
06-19-2008, 03:01 AM
im making a hunter 80int/16dex/27luk so far gonna be 99int/60~70 dex rest luk its pretty fun XD!!!
i tried running in circles blitzing in prison but it was difficult so now im chilling killing seals and alligators
SP recovers so fast who needs agi!

Dishonru
06-21-2008, 04:09 PM
im making a hunter 80int/16dex/27luk so far gonna be 99int/60~70 dex rest luk its pretty fun XD!!!
i tried running in circles blitzing in prison but it was difficult so now im chilling killing seals and alligators
SP recovers so fast who needs agi!That was my exception, except I'd probably go something like

99 dex (or enough to hit 150 with out much gear)
66 vit
57 int
41 agi

In WoE wear ranged reduction + ck and trap like you have never trapped before, while breaking out the bow when appropriate

in pvm it's just as good as any other build for most maps, better on some maps, and worse for places where you'd ds spam things

in pvp it sucks really bad, it's different but nothing that the normal build can't pull off

Rav
06-22-2008, 01:06 AM
99dex
92agi (or is it 93 or 91?)
42vit

stop talking now
that is exactly what my snipers build has been for what, the past 2 years since i 99d? give me names of ppl who had it before me

Ya Dig?
06-22-2008, 01:14 AM
shut up my sniper is better

Rith
06-22-2008, 07:15 AM
LOL my sniper is hydro build HAHAHAHAHAHAHAHAHA

Rav
06-22-2008, 01:24 PM
im making a hunter 80int/16dex/27luk so far gonna be 99int/60~70 dex rest luk its pretty fun XD!!!
i tried running in circles blitzing in prison but it was difficult so now im chilling killing seals and alligators
SP recovers so fast who needs agi!never make a falconer with int. i despise ppl who do that
my 99 falcon hunter had nearly 40 luk (38 i think, no gear), 184 aspd, and 1 int
most important thing is 99 base agi. that is all a hunter ever needs, and for a falconer int hardly raises your falcon damage at all, while higher aspd means it triggers more often/min, higher luk means it triggers more often/hit
she also had 8x base dex for 140

Wakelord
06-22-2008, 05:02 PM
2 int = +10 FA damage.
What you're saying Rav is the equivalent of saying "dex doesn't add much damage for your bow, don't get it". While I do agree that for an autoblitzer agi is much better than int, I can understand why people would want it- specially if they want to falcon punch people as a sniper.


Though again, I hate the stupid autoblitzer builds where they have no dex and rely on things like mummy cards. Just hope you never verse something with flee, or a ghost.

Ya Dig?
06-22-2008, 05:31 PM
LOL my sniper is hydro build HAHAHAHAHAHAHAHAHA

http://i27.tinypic.com/178kf5.gif

Rav
06-22-2008, 09:15 PM
2 int = +10 FA damage.
What you're saying Rav is the equivalent of saying "dex doesn't add much damage for your bow, don't get it". While I do agree that for an autoblitzer agi is much better than int, I can understand why people would want it- specially if they want to falcon punch people as a sniper.


Though again, I hate the stupid autoblitzer builds where they have no dex and rely on things like mummy cards. Just hope you never verse something with flee, or a ghost.
where did i say falcon sniper and not falcon hunter
aside from that however, +10 FA damage = so? a falconer = auto blitz, getting dex adds damage to your bow dmg AND to FA damage, you are better off getting dex. same for blitz damage, so your assumed comparison doesnt work

for the last part, auto blitz only works with a bow equipped since 5 years ago

Wakelord
06-24-2008, 02:07 AM
where did i say falcon sniper and not falcon hunter
aside from that however, +10 FA damage = so? a falconer = auto blitz, getting dex adds damage to your bow dmg AND to FA damage, you are better off getting dex. same for blitz damage, so your assumed comparison doesnt work

for the last part, auto blitz only works with a bow equipped since 5 years ago

The mention of falcon sniper was an aside, you didn't have to mention it.

You evidently didn't understand the comparison, you telling them not to get int because it only adds damage is like telling a normal hunter not to get dex because it "hardly adds" damage per dex. Given his comments, it's clear he seems to be using SP- from traps, manual blitz or DS I presume, and if it's the first two then yes, int is worth it. If it the last then it's vaguely useful but you wouldn't need too much int.

Especially given his listed stats it seems like he's more tailored towards a trapper/manual blitzer role (full int, high dex), rather than an agi-blitzer as you are presuming he is.

I'm making a 140dex, ~181aspd, 60luck (pre-priest and pre-falcon eyes) sniper for decent bow damage, plenty of blitzes and decent aspd. In short a hybrid, but a hybrid tending towards a blitzer.

Rav
06-24-2008, 01:22 PM
you evidently dont understand how dex works, actually. i got your comparison, it didn't work

int adds hardly any damage to FA
dex adds a lot of damage to bows (only talking about bonuses, just like you) for 130/140
dex adds a bit of damage to FA, but thats where most of the base dmg comes from since you should have over 100 dex, at which point adding int does nothing
dex adds a bit of damage to blitz (technically, again, all of the dmg to blitz almost. getting some int only hinders your dps/aspd)
dex adds to your aspd

i never presumed he was an AUTO-blitzer, i threw it out there that if you are gonna use blitz, dont get int. just incase anyone out there IS, and is reading this thread, wondering if they should get int for their bird since it applies.

im not sure why your falconer has such bad aspd, maybe cuz your dex is too high if thats w/o equipment

Wakelord
06-26-2008, 03:49 AM
dex adds a bit of damage to FA, but thats where most of the base dmg comes from since you should have over 100 dex, at which point adding int does nothing
2 int = +50 damage to FA, +10 damage to blitz (100int = +500 blitz damage, +2500 to FA)
10 dex = +50 damage to FA, +10 damage to blitz (100dex = +100blitz damage, +500 to FA)
Int barely adds falcon damage?

Lets go what I'd guess a sort of hardcore manual blitzer would go... 150 dex for insta-cast, and say 100int for damage and SP. Int = +500damage, Dex = +150damage


As I stated earlier, "In short a hybrid, but a hybrid tending towards a blitzer" meaning I have above average bow damage, but below average aspd.

Interesting thing? Your luck is more important than your agi in terms of blitz:min. But more agi has the added benefit of flee, and more bow hits.

If someone is planning an Autoblitzer- Yes, 99 agi would be preferred to 99int. But should everyone have no int? I think some is nice, if only for skill use.

If someone is planning on using manual blitz- 99 int is preferable to 99agi. How's that aspd going to help there? Agi is only important if you're planning on being an auto-blitzer, not a manual blitzer (-trapper) build in terms of falcon based builds.

amoricalis
06-26-2008, 09:38 AM
The problem with int, unlike dex, is that it suffers hugely from "diminishing returns." That means that you're pumping more and more stat points into it, but your damage increases at the same (relatively small) rate. With dex, going from very low dex to high dex is going to give you way more than a 500 damage boost, especially to DS.

Agi perfectly compliments dex as well, because you do your good damage faster. No stat helps you manually blitzbeat faster. Not to mention that going from 1 agi to 9x agi roughly triples your damage per second output with bows. That's also why autoblitzers are based around high agi, because it makes autoblitz much better. Attacking two to three times faster means two to three times more autoblitzes, a much greater gain than a 50% increase in blitzbeat damage.

Most hunter players dont feel that 500 more damage with blitz beat, and high enough sp regen to keep using it is worth it. I'm sure you can understand that. Blitz beat just isn't a good enough skill to compare it to agi/dex or even autoblitzer builds in pvm.

Even snipers with falcon assault, a skill far better than blitz beat, it's difficult to justify making such a build. Even considering that strings +sniping suit gives an FA build over 6x the damage output of strings+blitzbeat. If there was no such thing as SD sinx's, it might almost be a viable idea. In a hunters case, you can't even compare, to either FA or SD, and you won't even be as effective as a regular hunter build when levelling most places.

I just tested out sniper autoblitz builds, and in terms of regular attacking, the sweet spot seems to be around 99 agi, 140 total dex, and 60 luk (low defense targets). Guess what, adding int at the cost of any other stat decreases your average dps with regular attacking. So anyone who gets int solely because they want to do more damage as they stand there autoblitzing is making the wrong decision. Int could only be justified in this case for sp regen (for more ds - remember that ds is better than bb or fa in dps).

I hope this post was good enough to solve the "Mystery of Which Stats are Good." Oh pure int/dex build, we hardly knew ye. May she rest in peace.

Rav
06-27-2008, 04:49 PM
i really dislike it when int discussions are purely, "+1 regen point is so much. you get back 100 more sp per hour for only 6 int". 100 sp per hour is not a lot. is this me arbitrarily deciding that? actually, no. adding a bit of damage to FA/blitz, you will say "it adds a lot", but i will continue to say you get more dps if you get agi/dex/luk instead of int.

"Interesting thing? Your luck is more important than your agi in terms of blitz:min. But more agi has the added benefit of flee, and more bow hits."
184 apsd, 3 hits per sec = 3 chances per min your bird will go off. 99 agi on a hunter.
3/3.3 luk = +1% chance your bird will go off.

let's say you hit 2 times per second. and you have 60 luk. every second you have a 20 * 2 = 40% chance to auto blitz.
let's say you hit 3 times per second, and you have 40 luk. every second you have a 13.33 * 3 = 40% chance to auto blitz.

1 hit per second, 99 luk = 33 * 1 = 33% chance to auto blitz.

luk is obviously not just better than agi for dps. there are turning points. of course you can get more than 60 luk if you are dropping your agi to 2 hits/min, but as was stated above, those extra hits not only increase your chance to blitz, but they increase the amount of bow damage you do.
2 hits per min + 60 luk = 2*bow hit + 40%
3 hits per min + 40 luk = 3* bow hit + 40%

when your base damage is a 5k FA in pvm, +500 damage is nothing. +10% for a skill with a horrible delay, when DSing will give you higher dps. if you have strings, then well your opportunities are already endless, why would you need to sacrifice dex/agi/luk for +500 damage on FA

amoricalis
06-27-2008, 08:37 PM
to be fair, a 9x int sniper would do about 7.5k base FA. +500 is only in reference to blitzbeat.

Rav
07-02-2008, 09:07 AM
and 1 base int is nearly 5k base FA (with FE) edit: w/ dex instead obv too

amoricalis
07-02-2008, 09:46 AM
No one was confused about that. I played in korea, I know this shit. I wasn't saying 7.5k was godly or awesome, just pointing out that you were either mistaken or simply mistyping when you kept mixing up the damage bonuses between FA and BB.

Rav
07-03-2008, 08:54 AM
i never said you were confused about that so you don't have to get hostile, i am reiterating it, i wasnt really talking about damage bonuses with FA/BB to be honest this is extremely half-assed

edit:
the sweet spot seems to be around 99 agi, 140 total dex, and 60 luk (low defense targets).aw its my kawaii build almost, what a coincidence, altho i rolled with 40 luk + gloria

btw since you mentioned soft targets, ti2 with this build = 1mil/hour or so, where as ti1 was like 1.2mil, but turtles suck anyway. most other places i leveled only had the rare high def monster, even pasanas in minos went down quick enough

Joey
07-07-2008, 02:54 AM
with 31 base int your FA does 20% more damage than if you had 1 int
my original sniper had rav's build exactly so i'm pretty sure most smart people would go with that build

Wakelord
07-07-2008, 09:39 PM
Why do all threads tend towards "If you're not my build you're an idiot"?

It depends what you want to do with your sniper- if you want to do the most DPS possible, then you'd be a DS sniper, if you want to look awesome with near constant blitzing you'd be an autoblitzer, if you want to mob silly you'd be a trapper/manual blitz/Sharp Shooter.

As this thread is aimed towards Autoblitzing, I'd reiterate that although getting alot of int wouldn't be ideal for autoblitzing, some (18? 24?) wouldn't be amiss, meaning you have a nicer blitz, more SP for DS, improve conc, FE, FAS and Wind Waker Walker. Which, before people start telling me how stupid one or more of these skills are, do infact have their uses, depending on your build and playstyle.

Besides, seeing blitz do 1000 is so much nicer than seeing like 950 to me.

Joey
07-08-2008, 10:58 AM
As this thread is aimed towards Autoblitzing,
My question is 'is important to raise INT stats for PVP sniper type?? And if not, how many to raise??
you don't autoblitz in pvp, in case you weren't aware