View Full Version : 1 INT Champ discussion
nameless-one
05-20-2008, 10:59 PM
Hi,
since there is a lot of new equipment, I thought about some strange builds of Champs - having just 1 INT.
Why? Well, the only thing i mostly use in WoE is GFist, so I just need ~120 STR, recent DEX and a good amount of SP.
With the Lech's Bone Wand, Variant Shoes, Incu Alice, sl. Sunnys (not on euRO Loki) and maybe Diablo stuff or Brynhildwhatever you reach alot of SP. Imo 1,1k ~ 1,5k is enough for WoE.
So what do you think about Champs with 1 INT and putting those stats into DEX/VIT?
Here an examples of my thoughts:
http://666kb.com/i/aytbya84husadlqp7.jpg
I discussed that with some friends on euRO, but let me hear some thoughts of you! :)
greez
n-o
Axxess
05-20-2008, 11:06 PM
I support 1 int
Pain~
05-21-2008, 03:36 AM
in sieges 110 dex is fine... I mean as you said, the only thing you will mostly do is asura.
I'd go for a combo of having 110 unequipped dex, along with a base str value that will allow you to get 120 str with the use of a lutie pancake + 2 rosarys of mustle. At least that's for a WoE champion. In pvp and pvm (on some maps) you can then switch to 110 str / 120 dex combo, using different equipment.
Just a quick thought, without calcing too much:
90 base dex,
88 base str
15 + 15 int
rest into vit.
Ps. My own champion was build around normal nimble gloves, and he has at level 97/68 roughlythe following base stats:
90 str
92 dex
42 vit
16 int
2 dex could be cut off now, cuz of the nimble orleans that will hit our server soon, and put into more vit or int. My plan on this champion was to get 3x base int at level 99. But for asura and being able to kill people in WoE, 120 str along with 1 base int should be fine.
Oh and btw don't plan a build with the str + 1 middle headgear thing... you never know what kind of middle headgear they might implement.
Feint
05-21-2008, 03:51 AM
120 Str and The Sign.
nameless-one
05-21-2008, 04:29 AM
Oh and btw don't plan a build with the str + 1 middle headgear thing... you never know what kind of middle headgear they might implement.
That's why i always hit 99 base STR. =)
n-o
reforms
05-21-2008, 04:36 AM
^ good point
but with 1 int would the use of atk adding gear be better than sp gear?
nameless-one
05-21-2008, 04:51 AM
Not if you just have 7XX SP to gfist a peco. :(
n-o
reforms
05-21-2008, 05:12 AM
well didn't mean as a replacement for carat/missy or wise etc sunnies lol
edit:
fatasm Alice, masquerade, +9 Lich, +4 Diablos Robe, whatever shield, whatever manteau, Variant Shoes, Ring of Flamelord, Nimble Diablos Ring, +10 str food, +3 vit, +5 dex food with 88 str, 59 vit, 10 int and 91 dex goes for 120 total str, 70 vit, 25 int, 120 dex, ~13380 HP and ~1730 SP.
Now aint this nice? :>
Ergroilnin
05-21-2008, 09:43 AM
110 STR, 130 DEX, 65 VIT = awesome imo
Wobba
05-21-2008, 09:47 AM
110 STR, 130 DEX, 65 VIT = awesome imo
Me agree, what I have with my champ.
Priesty~
05-21-2008, 10:32 AM
Me agree, what I have with my champ.
Same :D
nameless-one
05-21-2008, 02:37 PM
Well 110STR smells..
:<
no
Wobba
05-21-2008, 02:43 PM
Well 110STR smells..
:<
no
Gets the job done =) Thats all that is needed. Wise Sunnies + Maes Headgear, and just for the heck of it i use a Hiding Clip + The Sign. Yup.
^ good point
but with 1 int would the use of atk adding gear be better than sp gear?
Just to reply on this, a balance between attack and sp/10+8 is best.
Compare it to the following math:
1*99=99
99*1=99
50*50=250
Therefore, getting sp is usually a very good idea (110 str is already like 280+45 attack with a +9 lich staff of skull), but some attack thingies add so much compared to the sp gear that you better emphetise on attack gear. This is the case with Rings of Flame Lord vs int accs, where 15 attack is a very nice amount.
Strikerrr
05-21-2008, 05:24 PM
i vote 120 str. chris and priesty are nothin but chumps :stir:
Wobba
05-21-2008, 06:26 PM
i vote 120 str. chris and priesty are nothin but chumps :stir:
lawl... okay. Its just a matter of opinion. Sure Essien is that build, and it was a great one. I did my job in WoE and when i MvP'd with it.
Though i was going to go 120 str on my second champ. Though never getting it there.
Priesty~
05-21-2008, 11:34 PM
120 str never did me any good never liked it at all. 110 still kills the same LK's and Pally i did before just now i have more vit now. :D
Priesty~
05-22-2008, 01:58 PM
+4 Diablos Robe, Nimble Diablos Ring
What are thoses and what do they do.
Diablos robe is for +150 sp, the ring gives 100 HP/SP and is slotted. Gives 3% atk/matk in combination with the Diablos robe/armour. Dunno if a second Ring also adds that percentage.
Priesty~
05-22-2008, 04:20 PM
When do theses come out next patch?
Shadow
05-22-2008, 04:27 PM
Satan morroc drops, aren't they? So next patch i think
Robert
05-23-2008, 03:45 AM
I dont see why 1 Int should be any good. The points at low end are so cheap and give more SP, so you can ditch that SP-Headgear and use Beret which should help more in survivability than a few points of vit you lose.
Priesty~
05-23-2008, 07:08 AM
Because that fact that you have so much sp, int is not needed when you can one shot everyone and increase your vit to stun less. Regardless you can wear a feather beret with that sp your don't need that much for everyone.
nameless-one
05-23-2008, 08:53 AM
Yes, if you want to use a Beret u still have enough sp to kill enough ppl.
no
Wobba
05-23-2008, 11:18 AM
I dont see why 1 Int should be any good. The points at low end are so cheap and give more SP, so you can ditch that SP-Headgear and use Beret which should help more in survivability than a few points of vit you lose.
With 11k HP, how the hell do you die to something that doesn't one shot you. The only time I die is when i Stun and can't pot other than that, i never switch to beret; and i still live Bombs and other stuff.
Anutsu
05-24-2008, 03:04 AM
I dont see why 1 Int should be any good. The points at low end are so cheap and give more SP, so you can ditch that SP-Headgear and use Beret which should help more in survivability than a few points of vit you lose.
^ This.
There's no real benefit in going for 1 INT apart from looking -supposedly- cool.
Raw damage with Incubus Alice Doll, Incubus sunnies, +9 Double bloody Lich Wand, Variant Shoes and the Sign (let's not include Diablo stuff): 93k average.
WoE/cranial/beret/CK/immune: 22k average. A 90 base vit LK can survive that. What's the point of making a champion build that would not provide a 100% success rate on killing the class you're supposed to kill? (obviously not talking about GR users)
And that's on iRO, I'm not even talking about euChaos where we don't have iRO Alice Doll or about the sunnies free euLoki.
If you want to include Diablo stuff, you may aswell include Battleground equipments, the ones that reduce even more demi human damage and gives extra HP.
Get 20-30 INT, it's so cheap it's like free points, not only you will deal more damage (+2k dmg with previous setup) but you will also feel more comfortable not having to repot after buffing yourself/ruwaching/pneumaing. You will also get more SP per blue pot.
Ergroilnin
05-24-2008, 03:39 AM
90 base vit lk will die to few bombs anyway so why bother?
Feint
05-24-2008, 05:15 AM
90 base vit lk will die to few bombs anyway so why bother?
Because if we always think about other ways of killing people, we all end up playing biochemists because they kill everyone in a few bombs/homunbolts. Different players play different characters and we still have a character balance of some kind on RO. Let's be happy about that.
Anutsu
05-24-2008, 05:20 AM
Yeah why bother, get 80 STR, you'll be fine.
FYI, Lord knights don't die do bombs, with proper gear, they can tank a stringed chemist with ease. LK is much more a champ target than a biochemist one, it's much more effective to let chemists focus on gypsies/clowns, scholars or sins and champ kill meat shields than the contrary. (not saying that you should only kill LKs as a champ)
Ergroilnin
05-24-2008, 06:13 AM
I meant it other way...First bios rapes and then, after all 1 int champ can be killer of sinxs, scholars and things like that and other guildmate can play champion with build thatīs kiling palas and LKs with ease. Just because 1 int champ wonīt kill peco users, it doesnīt mean that all champs have to be like that so one player can play 1 int champ and other one can play something like 120 str 110 dex xx int kiling pecos. I am happy about my champ being dex/str/vit build.
elijah
05-24-2008, 06:20 AM
100 or 110dex. More is usefull for a woe champ. Go 120 str with the sign (or 130 with +5food?),100dex, 60/70vit and 20/30 int.
nameless-one
05-24-2008, 08:48 AM
I meant it other way...First bios rapes and then, after all 1 int champ can be killer of sinxs, scholars and things like that and other guildmate can play champion with build thatīs kiling palas and LKs with ease. Just because 1 int champ wonīt kill peco users, it doesnīt mean that all champs have to be like that so one player can play 1 int champ and other one can play something like 120 str 110 dex xx int kiling pecos. I am happy about my champ being dex/str/vit build.
^Thats it!
You don't have to kill everything in WoE. And my build in 1st post can make up to 25k DMG in WOE. And show me the LK who has 25k all the time...
(And if we go to the "high end woe", I just say one thing: Meging and say hello to savepoint.)
-.-"
n-o
Anutsu
05-24-2008, 10:21 AM
I meant it other way...First bios rapes and then, after all 1 int champ can be killer of sinxs, scholars and things like that and other guildmate can play champion with build thatīs kiling palas and LKs with ease. Just because 1 int champ wonīt kill peco users, it doesnīt mean that all champs have to be like that so one player can play 1 int champ and other one can play something like 120 str 110 dex xx int kiling pecos. I am happy about my champ being dex/str/vit build.
Oh so first it was "let the chemists do the job" and now it's "let the other -real- champs do the job!".
I had a scholar telling me the same thing, why take LP when we already have 2 profs with LP in the guild?! Yeah, well if you like relying on other people to do the job you're supposed to do, then fine, go for it.
N-o, Diablo equipment is not ingame yet (and again, if you include Diablo gear, let's include Battleground equipment, their +12% max HP bonus, +400 HP and 4% additional resistance to demi humans). And without Diablo gear, you will make 22k dmg on a full geared LK with your build. 22k, not 25k.
Shadow
05-24-2008, 11:57 AM
Do LKs really all get 100vit on euRO? On iRO most are around 80 with like 19k max HP in WoE gears.
My champ has 110str, 130dex, 21base int and the only chars I don't kill are GR users and deviling users. iRO also has a shitload of wizards, there are usually 120-130int amp SG's ontop of any character you will be gfisting so they are constantly taking damage which means they usually won't be at their max HP. The only solo targets who don't already have a few people already dealing damage to them on iRO are GTB users who speedpot through precasts, everyone else usually ends up with several damage dealers on him meaning you don't even need to fist them for their max HP.
(not a shot at euRO players, just saying, things may be different for you guys and you'll here dif. opinions from other servers)
Deviattor
05-24-2008, 02:31 PM
Bombing LKs, lol.
Whacko Jacko
05-25-2008, 02:07 AM
LKs die to AB? What kind of crappy LKs are you going against?
Anutsu
05-25-2008, 03:02 PM
Do LKs really all get 100vit on euRO? On iRO most are around 80 with like 19k max HP in WoE gears.
I honestly have no clue but I remember a VIT LK in my guild who was tanking like 80% of the asuras? That's a pretty cheap, although less efficient, alternative to ghostring if you ask me.
My champ has 110str, 130dex, 21base int and the only chars I don't kill are GR users and deviling users. iRO also has a shitload of wizards, there are usually 120-130int amp SG's ontop of any character you will be gfisting so they are constantly taking damage which means they usually won't be at their max HP. The only solo targets who don't already have a few people already dealing damage to them on iRO are GTB users who speedpot through precasts, everyone else usually ends up with several damage dealers on him meaning you don't even need to fist them for their max HP.It's really not that hard to be pot happy when a champion is about to GFist you :/
And yeah we have Hwizards too on euRO. :eek:
Banisher
05-26-2008, 03:56 AM
With 11.3 stuff, the bare minimum has become 21.5k HP (80 vit LK or 109 vit Paladin). The target might not be full HP when the asura goes off, but your SP might not be full either. And what's worse than failing to kill a peco is failing to kill a peco and still dying to the reflect. For the record, euRO Alice doll only gives +3% damage on demi-human, so you might want a bit of int if you want to kill the tanks, because you won't pull your "perfect situation" damage as often as you think.
Liquify
05-27-2008, 03:31 PM
You are not going to kill this LK:
http://img253.imageshack.us/img253/6097/lordknight0zd3.jpg
With 1 int and the Euro's Alice doll, exept with meg or if the lk is not full ofc, but from my calculation you are close to one shot him (with battleground weapon and accessory since the LK is with battleground equip) you need like 20 base int for it.
Pain~
05-28-2008, 02:07 AM
^Thats it!
(And if we go to the "high end woe", I just say one thing: Meging and say hello to savepoint.)
And if we go to the high end woe, we just say one thing: GhostRing, and laugh about asura's.
I don't know about euRO loki, but at least on Chaos there are way too many GRs around :-)
But then again as well, when I talk about "high end WoE" I talk about teamplay, and not individual people fighting individuals. Ofcourse you should build your character so that it can at least do it's job fine, but I guess even if you go play a champ with 110 str 130 dex an 1100~ SP, it will be fine, just because of the teamplay aspect.
1 int is the only way to go
(on classes that require int and are worth playing 5x-low 6x is the alternative way to go =))
Priesty~
06-02-2008, 11:06 PM
We don't require anything so quiet.
Wingedd
06-05-2008, 02:06 AM
Em. Maybe somthing like this:
120 str with rings on.
130 dex with gloves on.
So you can switching 120 dex/str on woe and 110/130 str/dex on pvp.
Mooga
07-28-2008, 08:54 PM
110 Str would do the job, as long as you have the SP, even 11xx SP would be more than enough, well for woe purposes anyways.
Most of them times nowadays if you gfist Pallys and LKs, you'll prob end up dying from shield reflect anyhow (LK with high + Valk mants).
120 str, 120 dex, rest in vit
Easily reach 1k sp in war if wanted can kill most characters with gfist, and shit ok so theres a 25k HP LK OUT THERE oh wait, its war and its not a one on one battle which wait means he might be taking other dmg and taking out 20-23k definatley meaning with taking other dmg hes gunna die
pots blah blah pots, situations change blah blah, speculation blah blah
1 int champs are good, honestly i feel high int is very worthless unless your an mvp champion
im going for 91 str 9 int 43 vit 98 dex
Axxess
07-30-2008, 09:50 AM
Toss that weak int and get that last dex point. 9 points of int isn't going to change who you can kill and who you can't.
Sho Lin
07-30-2008, 10:09 AM
With 1 int and the Euro's Alice doll, exept with meg or if the lk is not full ofc, but from my calculation you are close to one shot him (with battleground weapon and accessory since the LK is with battleground equip) you need like 20 base int for it.
Too bad my 13 base int build would drop you like a sack of potatoes.
elijah
07-30-2008, 12:03 PM
9 points of int isn't going to change who you can kill and who you can't.
But 1dex yes?
Morrowind
07-30-2008, 12:32 PM
With 99 base dex I could hit 150 with battle chant. I dont know how it looks like nowadays, since I havent played my champ in aaaaaaaaages. Now you probably only need like 95, with orleans and shit :(
Sho Lin
08-01-2008, 01:57 PM
stat reset it if you want.
I'd like 99str more than 99dex
97 with ule, valk armor and orleans
Mooga
08-11-2008, 08:45 PM
With 99 base dex I could hit 150 with battle chant. I dont know how it looks like nowadays, since I havent played my champ in aaaaaaaaages. Now you probably only need like 95, with orleans and shit :(
With Nimble orlean gloves, you can get 120 dex with buffs (you can use maestro hat too) with just 90 base dex.
With dex food, you'll get 130, so battle chant would take you to 150.
Morrowind
08-11-2008, 09:14 PM
Wow, that changes alot. If im ever coming back and gonna play champ, id prolly reset to lower 9x dex and get vit to 50 and the rest in int :o
Abomy
11-19-2008, 03:31 AM
120 Str and The Sign.
I try with Doddler calc, The Sign dont increase asura dmg?
Jiete
11-19-2008, 08:04 AM
Yes it does.
Hi guys, I've read the whole thread and I haven't seen any talk about the sleep status.
I'm getting like 30 INT in TOTAL (with food/blessing, incubus not calced in yet) and I was wondering if the risk of getting slept in WoE was important for us champs?
Jiete
12-29-2008, 10:17 AM
I have only ever once been put to sleep in a situation where it was a significant inconvenience to me. Other times it either doesn't matter, or I've been getting hit from so many other things that sleep broke right away, anyway!
I imagine that opinion will play through for most Champions.
Jayed
12-29-2008, 11:18 AM
30 INT doesn't do much against the sleep status. My champ has 25+17 INT and I fall asleep for like a month at Sleepers.
Fenix
01-01-2009, 01:02 PM
Hi guys, I've read the whole thread and I haven't seen any talk about the sleep status.
I'm getting like 30 INT in TOTAL (with food/blessing, incubus not calced in yet) and I was wondering if the risk of getting slept in WoE was important for us champs?
bring a pillow.
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