View Full Version : 06/04/2008 - Maintenance
Doddler
06-03-2008, 09:11 AM
Minor changes + clothing dye kafra shop items.
Sakray Test Server
- Corrected the Nepentus monster sprite.
- Added a temporary sprite for the monster 'Naga'.
- Corrected some issues with the 13.1 quests.
Baphomet Free Server
- Added a new kafra shop item (Clothing Dye Coupon).
- Added 3 new permanent kafra shop headgears (nekomimi cap, bunny band, fish hat).
- Added the Netcafe premium service system. Please read the separate post for further details.
Main Servers
- Added a new kafra shop item (Clothing Dye Coupon).
All Servers
- The monster skill 'Clashing Spiral' will now count as a long ranged attack.
- Corrected a problem with Stormy Knight's minions.
- Fixed some problems related to WoE:SE barricades.
- Fixed some problems related to the Novice training ground items.
- Corrected some of the messages in the 'Endless Tower'.
- Its possible to receive a 'Novice Supply Box' in the novice training grounds.
About Clothing Dye
- Currently there is only one variation on character appearance, but in the future more will be added.
- Keep in mind that if you transcend or change jobs, you will lose the effect of the clothing dye.
- A second item 'Clothing Dye Coupon II' allows you to return to your original color.
- A separate post will show the possible changes available through clothing dye.
Feint
06-03-2008, 09:14 AM
Screenshots of the clothing dye please. Also, what are the stats of the 3 new Kafra Shop headgears?
Doddler
06-03-2008, 09:26 AM
http://calsmash.seesaa.net/article/78942348.html
http://calsmash.seesaa.net/article/78943830.html
Note that only one of those alternate palettes are being used.
The kafra shop items are actually the same nekomimi and fish hat that we have on iRO (on kRO they were time-limited purchases, but that means you couldn't get them on the free server). I'll see what the new bunny band is once they update their page.
bluefox
06-03-2008, 09:34 AM
http://calsmash.seesaa.net/article/78942348.html
http://calsmash.seesaa.net/article/78943830.html
Note that only one of those alternate palettes are being used.
So that update finally makes sense.
By the way, 3 updates left until the end of this semester. I hope we get the 3rd classes until then :(
Or did Gravity hire Sakurai?
Oh wait, I messed up. July is surely NOT in the first semester.
Soul Link
06-03-2008, 09:53 AM
wow, Gold Paladin.
And I find it funny that male Sage's new clothing makes it looks like a Priest :p
eyeless
06-03-2008, 10:09 AM
We got Kafra Bunny band on ruRO. 0 slot, +2 int, 2 def. Nothing interesting..
Kyrie
06-03-2008, 10:11 AM
The second color of the HP meh :P
Thor will be so much easy with that Clashing spiral nerf.
CH Falconner
06-03-2008, 10:18 AM
YAy! Palettes for birthday ;D
@Kyrie
Say Happy Birthday for me tomorrow, oquei?
@topic
Lol, Paladin last color is OP =/. Since sniper's colors are great.
Feint
06-03-2008, 10:34 AM
Thor will be so much easy with that Clashing spiral nerf.
It doesn't necessarily make it weaker though. It'll no longer be blocked by Safety Wall so some MVPs(and even Kasas) will be able to deal high amounts of damage even when you're tanking them in SW.
That's once again going to make Bio3 even harder...
Kyrie
06-03-2008, 11:39 AM
YAy! Palettes for birthday ;D
@Kyrie
Say Happy Birthday for me tomorrow, oquei?
Ok, i'll Give you a Nut...
Nutting!!!!1!!one!!!
@topic
- Added a new kafra shop item (Clothing Dye Coupon).
Not i see... that a Kafra item!
I Preview people talking shit 'bout it on bRO forums...
alllucky7s
06-03-2008, 11:46 AM
8 updates? The first half of the year ends this month, unless now years have 14 months.
Btw shouldn't this be 06/04/2008. I mean, the rest of the topics are MM/DD/YYYY, why change it now? I'm fine because we use DD/MM here in Spain, but...
soldit
06-03-2008, 12:59 PM
Clothing dye.. only taken them over 7? years to implement a feature (and now its going to be paid D: ) :( I guess better late than never!
Clothing dye.. only taken them over 7? years to implement a feature (and now its going to be paid D:) :( I guess better late than never!
damn, you beat me to it...
but like you said, better late then never. Hmm, the gold paladins look a little...Irish, to me.
George Zimmer
06-03-2008, 01:11 PM
Sweet, I can get drunk.
few considerations :
1- Blue monk Sucks, and champ too...but the green champ its ok.
2- most of the new color for women are better than the colors for man...somethings are the same no matter the circuntances.
3 - GOLDEN PALA ? SEIYA TO GO !
4- Nice work, but they should done this like..3 years ago.
Danny
06-03-2008, 01:51 PM
I dunno, I've always felt the dye clothing just gives it a private server feel. I guess I could get used to it, but it's just the feeling I'll get when I log in and see everyone running around with new sprite "dyes".
The Jesus
06-03-2008, 01:53 PM
Female Whitesmiths get screwed on the color change. I wanna give my ho a black top, is that too much to ask?
Ahina Reyoh
06-03-2008, 01:55 PM
Some of the recolorings don't even look like they changed anything, but better something then nothing I guess, heh.
Which monster was Nepentus?
wongbr
06-03-2008, 03:09 PM
hell yeah
i always liked the darkened (brown) sprites ever since cro/kro didnt have the trans sprites
now i can fake myself and pretend i have one :)
LoStPrOpHeT
06-03-2008, 03:37 PM
I think it's Nepenthes
http://img209.imageshack.us/img209/7555/nepenthesss3.jpg
margafred
06-03-2008, 05:24 PM
I'm gonna say this for this thread,since i got a hunch that most ppl will be asking for it.
Please don't ask or begging about info related to 3rd class in this thread.It was stated clearly by Doddler in his first post that there is no info about 3rd class in today's patch.It's not because Doddler was hiding the info,but because of the fact that there was really no info about the 3rd class in today's patch.
So please,don't ask about 3rd class info in this thread,unless anyone post about it in this thread.
Ps : Sorry for the large fonts..but seriously,things like this should be made clear.
Well the cloth dyeing surely looks interesting..but i think the original palette looks much better.I don't think i'm gonna change the cloth color of my characters,unless cloth dyeing increases the efficiency of my characters by certain percentage :D
Jayed
06-03-2008, 06:04 PM
any new 3rd class info?
Resplendent
06-03-2008, 06:06 PM
Third class info is here (http://forums.irowiki.org/profile.php?do=addlist&userlist=ignore&u=62).
CH Falconner
06-03-2008, 06:23 PM
@Kyrie
No Nuts, gimme a morrigane set :PPPP.
@topic
Well, clothing dyes will fit pretty good in my future snipah!
OBS:. OMG! 6 years just to implement dying! =O They are searching some things in the bottom of the *Canceled Updates* box. =/
Wakelord
06-03-2008, 07:58 PM
The dying is by kafra items? Why not just use all of those dye items o.< (Black dyestuff, etc)
13attle
06-03-2008, 08:21 PM
The dying is by kafra items? Why not just use all of those dye items o.< (Black dyestuff, etc)
because they don't want the botters to profit from it:yawn:
Third class info is here (http://forums.irowiki.org/profile.php?do=addlist&userlist=ignore&u=62).
YOU LIED TO ME, WHY!?!?!?!?!?!?!?!?
Kyrie
06-03-2008, 08:24 PM
because they don't want the botters to profit from it:yawn:
Because they want to make a profit with this.
Doddler
06-03-2008, 08:36 PM
People complain when they add useful kafra shop items, people complain if they add items that only affect aesthetics! I guess there's no safe way to put in kafra shop items without complaining. :p
Lilly
06-03-2008, 09:37 PM
I like the gold paladins, the green champs, and the pinky-white biochemists myself. I hope they choose 'em then let iRO get them too! :3
Frost
06-03-2008, 10:11 PM
People complain when they add useful kafra shop items, people complain if they add items that only affect aesthetics! I guess there's no safe way to put in kafra shop items without complaining. :p
As long as it's not free, people will complain. Hell, people STILL complain when stuff are free. :(
Yugioh
06-03-2008, 10:20 PM
???
http://calsmash.up.seesaa.net/image/080423npc.png
Danny
06-03-2008, 10:29 PM
Obviously the new chuck norris sprite. And his bitch.
Doddler
06-04-2008, 12:19 AM
Those two NPCs are for the jRO 'Adventurers Academy' event... they even have cool in game illustrations.
Gravity released a list of the illustrations that are being used for the clothing dyes.
Baby Characters 1 (http://img.ragnarok.co.kr/event/update/1.jpg)
Baby Characters 2 (http://img.ragnarok.co.kr/event/update/2.jpg)
Non Trans 1 (http://img.ragnarok.co.kr/event/update/1_1.jpg)
Non Trans 2 (http://img.ragnarok.co.kr/event/update/2_1.jpg)
Trans 1 (http://img.ragnarok.co.kr/event/update/1_2.jpg)
Trans 2 (http://img.ragnarok.co.kr/event/update/2_2.jpg)
Expanded (http://img.ragnarok.co.kr/event/update/3.jpg)
According to their web site, the cost of the clothing dye is approximately $2.15US for main servers, $3.22US for the free server.
poor baby rogues, all they get changed is a belt buckle, not to mention the male alchie looks almost the same. Still, it's nice to see it implemented. Can't wait to see what other options the future might bring.
Sheba
06-04-2008, 02:25 AM
I want the bluish-purple cape for my LK!
Banisher
06-04-2008, 03:54 AM
It doesn't necessarily make it weaker though. It'll no longer be blocked by Safety Wall so some MVPs(and even Kasas) will be able to deal high amounts of damage even when you're tanking them in SW.
That's once again going to make Bio3 even harder...
But that means you can reduce damage from it with 4LC/Long Mace. Kasas likes to ganbanten safety walls anyway. Is there any MVP where it matters except Orc Hero?
Feint
06-04-2008, 03:58 AM
Egnigem Cenia and Beelzebub at least use Clashing Spiral too. I don't think anyone's killing Beelze without traps at the moment, but Gravity might fix it soon.
Edit. Oh yeah Doppel too.
Doppel, LK, Egnigem Cenia and Beelzebub also have clashing spiral.
Leviant
06-04-2008, 07:05 AM
wow even GM's have sprite dye
Nails
06-04-2008, 08:19 AM
hmm those dyes were released several months ago. It looks like they finally figured out how to pitch the service.
Kyrie
06-04-2008, 10:43 AM
???
http://calsmash.up.seesaa.net/image/080423npc.png
It's like a Mechanic and a Rune Kinight....
Infos plz.
Xxelos
06-04-2008, 10:53 AM
It's like a Mechanic and a Rune Kinight....
Infos plz.
Those two NPCs are for the jRO 'Adventurers Academy' event... they even have cool in game illustrations.
Jesus, I know it's a novel concept but reading helps stop these same questions (which have already been answered, there is no 3rd class info in this update) from being asked over and over and over.
Kyrie
06-04-2008, 11:08 AM
But, they look like...
I'm just............................... well, anyway...
bluefox
06-04-2008, 12:38 PM
But, they look like...
I'm just............................... well, anyway...
No they don't |:
Actually, the boy resembles a Gunslinger and the girl resembles a Knight.
By the way, anyone got their illustrations?
Pa.rabola
06-04-2008, 01:29 PM
They look NPC-like moreso than "class-like" anyways.
And Alchie's definately got the shaft on the clothing dyes. Yay for blue priests though.
Inferno Nightblade
06-04-2008, 01:42 PM
It wouldn't be the first time that there were sprites that were similar to character classes. For example, there are thief, rogue, assassin, and sinX NPCs. (And, I mean, they closely resemble those classes, even if they're not quite the same.)
And those do track fairly close to the class concepts, if I recall. Even if they're not the actual classes, it's kind of cool to see something similar in action.
13attle
06-04-2008, 03:21 PM
And Alchie's definately got the shaft
Dude, try the knight class as a whole before talking about getting shaft. We the knight class will be more than happy to get a pet that can't be target in WoE and does 3 hit kills to anyone while getting free leech just to feed it. So don't say they get shafted when you know they are not. :mad:
Doddler
06-04-2008, 03:27 PM
http://www.ragnarokonline.jp/news/event/ev_academy/
The NPCs are very clearly shown on this event description page. Here (http://www16.big.jp/~youc/ro/cgi-bin/ss2/data/IMG_006382.jpg) is a shot with the NPC in game. The NPC was also added April 23rd, I don't see why people are bringing it up now.
This really reminds me of all the p-servers..
http://www.katch.ne.jp/~cal/sakray/palette/body/GameMaster2_M_1.png
And wtf is this? : D
Doddler
06-04-2008, 03:59 PM
This really reminds me of all the p-servers..
http://www.katch.ne.jp/%7Ecal/sakray/palette/body/GameMaster2_M_1.png
And wtf is this? : D
An old GM sprite from 2002-2003 before they got official sprites, though I've only seen it ever used on kRO once.
Michael Chandra
06-04-2008, 05:45 PM
Dude, try the knight class as a whole before talking about getting shaft. We the knight class will be more than happy to get a pet that can't be target in WoE and does 3 hit kills to anyone while getting free leech just to feed it. So don't say they get shafted when you know they are not. :mad:Those Alchemists still look ugly, though, so yes, they get shafted as far as their dyes are concerned. At least you guys got the chance to look somewhat cool when dyed. =)
Poor Kyrie. Well, maybe some third jobs will look a bit like it as far as sprites are concerned, Gravity always seemed good at stealing their own good work. =)
Pa.rabola
06-04-2008, 06:54 PM
Dude, try the knight class as a whole before talking about getting shaft. We the knight class will be more than happy to get a pet that can't be target in WoE and does 3 hit kills to anyone while getting free leech just to feed it. So don't say they get shafted when you know they are not. :mad:
I was talking about the clothing dye, dude. I even stated that. Please don't take my posts out of context to argue about them. And could you possibly stop jumping at every chance to whine about knight-types? Every time I see you post, it's about that.
If you don't like the class, don't play it. And homuns are an easy kill, don't know what you're talking about. Anyways, knights are quite fine imo. :mad:
An old GM sprite from 2002-2003 before they got official sprites, though I've only seen it ever used on kRO once.
Wrong, that is the bot-oblitaretor3000 sprite, obviusly and sadly never used =/
We can only see the front view of the spirtes..anyone knows a place were we can all positions of the new sprite ?
Anda, gravity alaways said that this would be heavy to implement in the game, anyone knows the size of this new cloths ?
Danny
06-05-2008, 06:00 PM
An old GM sprite from 2002-2003 before they got official sprites, though I've only seen it ever used on kRO once.
Hell yeah, they should all cruise around with that sprite.. imagine that just hunting away on porings as a noob then BAMMM!! that thing jumps out!
plasticxtape
06-05-2008, 09:08 PM
i really like the guy's hair in that event thingie. o__o i want that head ingame. AND THE GIRL'S TOO.
kgirluvr
06-06-2008, 06:26 AM
that robot sprite seem like a rip from capt commando game where there's also a baby in a robot :O
Pandafeezy
06-06-2008, 07:14 AM
Looking more and more like a private server.. ;)
Oh and
http://www.katch.ne.jp/%7Ecal/sakray/palette/body/GameMaster2_M_0.png
Ownage.
Nails
06-06-2008, 07:17 AM
^ is soo what mechanics should look like
Looking more and more like a private server.. ;)
I dont get it why people think that its getting more and more like a pserver.
Because of cloth dyeing?
Gravity thought about that long before pservers existed, it was just never properly implemented.
Pservers just stole this idea and made some amateurish (hi black pecos) coding to have a "nice" feature.
And seriously, i'm glad they took their time, i'd rather have few and good sprites/colors and wait a little longer than those ugly buggy pserver-colors.
Want there a rumor way back that these robots with babies were supposed to be homunculi?^^
Soukosa
06-06-2008, 03:39 PM
Private servers wouldn't have clothes dying unless the client supported it the first place, they're merely putting in the palettes for the dyes. Technically clothes dying has been used by Gravity ever since rebirth jobs came about. The original sprites were the normal ones with just one of the already existing, but unused, palettes. Rebirth first jobbers remain to be that way and its pretty obvious too since the dying isn't actually applied to the sprite in the equipment window /swt
Gravity thought about that long before pservers existed, it was just never properly implemented.
Pservers just stole this idea and made some amateurish (hi black pecos) coding to have a "nice" feature.
And seriously, i'm glad they took their time, i'd rather have few and good sprites/colors and wait a little longer than those ugly buggy pserver-colors.
True, and I actually like the new dyes, but creating new palettes for sprites doesn't involve any coding - actually you could have any dye possible with little effort, but you have to mod the client to implement them - d'uh.
Bad idea, but we all know that it will be done by someone if it's possible. So, ugly and buggy dyes aren't really a pserver thing.
CH Falconner
06-07-2008, 09:32 AM
yeah...
Think that pservers have more than 500 dyes, but all of them are horrible >.<. I'm a waiting now for some new hair dyes by Gravity(well, if the've implemented clothing dyes, they may have some time to make new hair palettes, isn't it?).
PS:. strawberry blond hair would be smexy on those heads. :D
frerouche
06-07-2008, 10:03 AM
id prefer hair animation back over new hair dye personally
Feint
06-07-2008, 10:19 AM
id prefer hair animation back over new hair dye personally
Yeah, that would be awesome. Just imagine someone with animated hair, Flapping Angel Wings, and a ton of Kafra Shop crap like megaphones and the item for pink font. That would scare the crap out of the (non-existent) new players :stir:
Pa.rabola
06-07-2008, 02:33 PM
Hair already used to move. It really was a shame they took it out.
Doddler
06-07-2008, 07:07 PM
Hair already used to move. It really was a shame they took it out.
When there was only one hair style per class.
frerouche
06-07-2008, 08:02 PM
i rememebr them moving for all the hairstyle at the begining of beta1, before that huge hack/data loss thing that happened on kro, not just 1 hairstyle
or is my memory just not thrustworthy on this?
Sara-chan
06-09-2008, 03:51 AM
You remember right.
In beta 1, the hairstyles moved when walking, although that was about it.
However, Doddler is also right to an extent.
When jobs had a set hairstyle, the hair was FULLY animated.
Swaying and swinging when you attacked or got hit, stuff like that.
Humbelum
06-09-2008, 09:41 AM
are there any GIFs or videos about the animated hair? I want to see them I never heard about it before :omg:
The Jesus
06-09-2008, 11:08 AM
Yeah I'd like to see those.
Frost
06-09-2008, 11:27 AM
You mean... These gifs? (http://ragnarok.levelupgames.ph/images/characterclasses/)
Sample: http://ragnarok.levelupgames.ph/images/characterclasses/thief_m.gif
Only the 1st classes ones have animated hair though.
Jayed
06-09-2008, 02:19 PM
I can't say they're all that awesome.
Pa.rabola
06-09-2008, 02:26 PM
Hella better than not moving. And it's a nice touch in general game play.
Yeah, it was a nice little touch, if not a little easy to overlook.
RextintorZ
06-09-2008, 09:20 PM
Are these old or new headgears?
http://img46.imageshack.us/img46/5451/hats01xs9.gif
http://img102.imageshack.us/img102/7193/hats02sv4.gif
◇頭乗りフィーリル◇
【系列】 兜 【位置】 上段 【DEF】 0 【MDEF】 0 【精錬】 不可
【スロット】 なし 【装備レベル制限】 80 【破損】 する 【重量】 20
【特殊効果】近接物理攻撃の1%を反射
◇ブルーリボン◇
【系列】 兜 【位置】上段 【DEF】 1 【MDEF】 0 【精錬】 可
【スロット】 1 【装備レベル制限】 45 【破損】 する 【重量】 10
【特殊効果】 近接物理攻撃時、低確率で 集中力向上Lv2発動
◇いたずらな妖精◇
【系列】 兜 【位置】中段 【DEF】 1 【MDEF】 0 【精錬】 不可
【スロット】 なし 【装備レベル制限】 70 【破損】 しない 【重量】 20
【特殊効果】 完全回避 + 3
◇黒縁メガネ◇
【系列】 兜 【位置】 中段 【DEF】 1 【MDEF】 2 【精錬】 不可
【スロット】 なし 【装備レベル制限】 70 【破損】 しない 【重量】 20
【特殊効果】 Int+1
◇くわえた魚◇
【系列】 兜 【位置】下段【DEF】 0 【MDEF】 0 【精錬】 不可
【スロット】 なし 【装備レベル制限】 30 【破損】 しない 【重量】 20
【特殊効果】おいしい魚の回復率 + 25% モンスターを倒した時、
Source: http://www.gungho.co.jp/customer/pr/press2008/155.php
Leviant
06-09-2008, 11:35 PM
^neat, they look new, i dunno about the sprites when they get implemented though...
a blue chick hat?
a blue charming ribbon?
elven ears?
a black... red glasses? well except its square.. i want one!
i dont like the idea of having a fish in your mouth :/
Soul Link
06-10-2008, 01:11 AM
a blue chick hat?
More like a Filir Hat to me.
RextintorZ
06-10-2008, 07:46 AM
Yep, Filir hat.
I don't think the archer image is showing new elven ears, I think it's the quiver on her back.
soldit
06-10-2008, 12:35 PM
Seems like elvens, level 70 requirement, 1 def, goes in middle headgear and... pdodge +3? more "evolved" versions, probably
Soukosa
06-10-2008, 04:46 PM
Looks more package items on jRO.
Here's a rough translation of them:
(Filir Hat):
Upper Headgear
Def: 0
MDef: 0
Upgradable: No
Slots: 0
Req Level: 80
Damagable: Yes
Weight: 20
Special: 1% physical damage reflection
Blue Ribbon:
Upper Headgear
Def: 1
MDef: 0
Upgradable: Yes
Slots: 1
Req Level: 45
Damagable: Yes
Weight: 10
Special: Chance of casting Lv 2 Improve Concentration when physically attacked
Mischievous Fairy:
Middle Headgear
Def: 1
MDef: 0
Upgradable: No
Slots: 0
Req Level: 70
Damagable: No
Weight: 20
Special: Perfect Dodge +3
(Black Glasses):
Middle Headgear
Def: 1
MDef: 2
Upgradable: No
Slots: 0
Req Level: 70
Damagable: No
Weight: 20
Special: Int +1
(Fish in the mouth one):
Lower Headgear
Def: 0
MDef: 0
Upgradable: No
Slots: 0
Req Level: 30
Damagable: No
Weight: 20
Special: +25% more healing from a fish healing item and a chance of that item dropping when killing fish (I think)
Leviant
06-10-2008, 10:32 PM
ohhh fresh fish perhaps? i want one then /e8
Soukosa
06-11-2008, 01:42 AM
It says "tasty fish" so probably.
Dusty Beret
06-11-2008, 02:49 PM
Would have been really nice to keep the moving hairstyles. Really nice indeed.
Shiavo
07-29-2008, 02:11 AM
I actually kinda like the idea. I'm afraid it might make RO look a bit...cheaper...but still a nice way to have a little individualization on characters.
Pa.rabola
07-29-2008, 02:18 AM
Woah, super bump. Be sure to check the date of last post before replying please!
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