View Full Version : watch out...
tygian
06-28-2008, 05:26 AM
watch out, dont get banned for feeding too fast
http://img410.imageshack.us/img410/2808/screenloki034hg8.jpg
http://img156.imageshack.us/img156/8689/screenloki035dn1.jpg
Sarune
06-28-2008, 07:57 AM
You auto feeding harlot!
But seriously, I don't think there is a way to determine if a person is auto feeding or not, unless you messaged them in the middle of feeding and they didn't reply at all. And a simple "Hi" will do to check on them, you don't have to accuse the person right away.
Some people are too simple to think of such complex feeding methods such as the haxor one you use.
I run 8 alchemists in OD. Feeding them fast and easy is important. I move the homun window so the hunger bar is over the player's HP/SP bar. Hold down mouse key and the window stays transparent so you can align. No one ever PMed any of my alchemists. Not even the greeders who pass by.
Wakelord
07-04-2008, 10:13 PM
I run 8 alchemists in OD. Feeding them fast and easy is important. I move the homun window so the hunger bar is over the player's HP/SP bar. Hold down mouse key and the window stays transparent so you can align. No one ever PMed any of my alchemists. Not even the greeders who pass by.
...What's the point of having 8 alchemists?
Tigre
07-04-2008, 10:47 PM
idk, why do you even care about auto-feeders? i thought the omfgafkemist trend was on its way out :(
...What's the point of having 8 alchemists?
1. To keep the spawn up. People are so damn lazy. They log on and afk on "their spot" regardless of if there's someone else there already. With so many alchemists I have full control of the map and can re-distribute to cover up the "dead areas".
2. To help friends who disconnects by running their alchemists.
3. To get more exp:
If one alchemist get 1M/hour and you have a leecher in that party, each get 500k/hour. 2 alchemists + 1 leecher = 667k/hour...
...8 alchemists + 1 leecher = 889k/hour
4. During DBs I always have a bomber nearby.
5. Not to mention guild leeching. Recall in less than 1 week is quite possible.
Lachanna
07-08-2008, 07:04 AM
umm i think that person is dumb anyway,
That i know of autofeeds don't feed that way anyway, they feed when hunger gets to 11, once. not 10 times in a row. /swt
Wakelord
07-12-2008, 05:11 AM
1. To keep the spawn up. People are so damn lazy. They log on and afk on "their spot" regardless of if there's someone else there already. With so many alchemists I have full control of the map and can re-distribute to cover up the "dead areas".
2. To help friends who disconnects by running their alchemists.
3. To get more exp:
If one alchemist get 1M/hour and you have a leecher in that party, each get 500k/hour. 2 alchemists + 1 leecher = 667k/hour...
...8 alchemists + 1 leecher = 889k/hour
4. During DBs I always have a bomber nearby.
5. Not to mention guild leeching. Recall in less than 1 week is quite possible.
To each their own I guess...
But more importantly- other people in your party get exp from AFKemisting? I always thought that your homun only gave exp to you, not distributed through the party...
Pa.rabola
07-14-2008, 07:33 AM
Why do you think there's so many leechers in OD2?
Yes, homun exp as well as mercenary exp are distributed to the party. However, battle manuals and exp boosting gears like shoes and weapons work on the player using them only.
There are many leechers in OD2, but as far as I've seen when I greed, they don't have more than 1-2 killers per leecher. The exp with such a small party is not great.
vBulletin® v3.7.4, Copyright ©2000-2009, Jelsoft Enterprises Ltd.