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Steax
07-06-2008, 11:41 PM
I've tried trapping an MVP (amon ra) with ankle snare. Granted, on my server we're all new to the concept, so we didn't try to push it under, but just dragged him over it. Although it did last the needed 6 seconds, he still continued to use skills, showering the party with meteors.

Does the MVP trapping mechanism exist the same on all servers? Or just iRO? What happens when they're trapped, do they stop attacking/using skills altogether or what?

sillybear
07-06-2008, 11:53 PM
They will still perform idle skills.

Steax
07-07-2008, 12:02 AM
Ah, I see. But then why don't they tele?

Foul Play
07-07-2008, 12:08 AM
only few mvp's tele when idle. samurai, tanee, mistress, and maybe another one or two. but that aside, mvp's should only tele when attacked without being able to retaliate[obviously not the case with traps]. so basically, trapping reverts them to an "idle" state. most mvp's dont tele when idle.

margafred
07-07-2008, 12:08 AM
When you trap the MVP,you will force the MVP to enter idle status and disable its ability to teleport.The only skills that the MVP can use after that are skills that the MVP can use (except teleport) when in idle mode.The MVP cannot use any of its attacking or chasing mode skills.

For Amon Ra case,his idle mode skills = attacking mode skills.

Foul Play
07-07-2008, 12:09 AM
JAMES WINS.

muckymucky
07-07-2008, 12:10 AM
yea i was really wondering about how they snared the mvp and kept shooting traps underneath. i tried doing it on my 10x legit server (Edit by Atum : LOL) and it just pushes the 1st snare back rendering that useless, and the snare that i just shot under him only works for the remaining time of the 1st trap. i even tried this on RateMyServer's test server and i was also not sucessful. i've talked to a few people and they think it depends on whether or not your server allows traps to be "stacked" especially ankle snare (because most servers allow offensive traps to be stacked but disables snare-stacking). So maybe the reason they could have done the snare under their mvp was because this was enabled.

another question i have tho is: when they were successful snaring the mvp.. it recalls its mobs and the mobs just stand there as if they dont see you and don't become agreesive... when i tried it on my server, no matter how far i was from the mvp when snared, the mob still "saw" me. what's are they doing differnt in their videos so the mvp's mob was non-aggresive?

Please someone clarify this~ need to know this to become a better sniper~<3 thx

love,
rey

Mocha
07-07-2008, 12:19 AM
I've tried trapping an MVP (amon ra) with ankle snare. Granted, on my server we're all new to the concept, so we didn't try to push it under, but just dragged him over it. Although it did last the needed 6 seconds, he still continued to use skills, showering the party with meteors.

Does the MVP trapping mechanism exist the same on all servers? Or just iRO? What happens when they're trapped, do they stop attacking/using skills altogether or what?

How do you drag an mvp over a trap that doesn't move?? Amon Ra you said right?

Steax
07-07-2008, 12:33 AM
Ah thanks everyone, that clears this up! I'm gonna be studying Doddler's hunter and trying this myself.

How do you drag an mvp over a trap that doesn't move?? Amon Ra you said right?I honestly have no idea, thats why our sniper said. I have never made a hunter class before, and would like to make one now, hence my question. :)

EDIT: Oh yeah, do slaves still attack while their summoner is trapped?

sillybear
07-07-2008, 01:19 AM
Depends, most MVPs mobs won't agro when idle. They target the same player the MVP targets. If the MVP is idle the monsters will be idle unless they have independent AI such as Hibram and possibly Maya? Unless you misclick and hit a mob it will stand there being stupid. Interestiingly Ifrit's mob will remain idle, but they will still fireball you. The way snaring works it locks the monster into an idle state, but it also prevents them from casting the skill teleport because Gravity decided that be a good idea.

muckymucky
07-07-2008, 02:34 AM
How do you drag an mvp over a trap that doesn't move?? Amon Ra you said right?

you arrow shower one cell behind the trap in between you and the trap and the trap will move it under the monster.

someone answer my above questoins please~

Steax
07-07-2008, 02:47 AM
@muckymucky: Yeah that's how the arrow shower technique works. I said I "dragged" it over, but thats what the sniper said so I honestly don't know. Also, all official servers share the same software and thus the same mechanics. Private servers just emulate that, so never trust them.

I see, then. The problem is, on my server nobody (yeah, nobody at all) can kill Randgris, Ktullanux, Ifrit, or Beezel. So I'm making a hunter right now for this purpose. I suppose Arrow Shower and Ankle snare are the only skills needed? DS for damage I guess. I was thinking to change at job 40 and use spare hunter skill points to max out IC. What else would I need as a hunter?

Treken
07-07-2008, 02:57 AM
Ktullanux is very easy without traps if you know how to do it. (Even easier if you have a strong shield.) Randgris can be done without traps, but it's more risky that way.

muckymucky
07-07-2008, 02:59 AM
@muckymucky: Yeah that's how the arrow shower technique works. I said I "dragged" it over, but thats what the sniper said so I honestly don't know. Also, all official servers share the same software and thus the same mechanics. Private servers just emulate that, so never trust them.

I see, then. The problem is, on my server nobody (yeah, nobody at all) can kill Randgris, Ktullanux, Ifrit, or Beezel. So I'm making a hunter right now for this purpose. I suppose Arrow Shower and Ankle snare are the only skills needed? DS for damage I guess. I was thinking to change at job 40 and use spare hunter skill points to max out IC. What else would I need as a hunter?


ktul is easy, but u all need marc card. all you need are 2-3 HW spamming LOV so the mob doesnt move, then have 2-3 snipers DS with all priests either supporting or status recovery if you dont all have marc cards. Ktul is one of the easier new mvps~

but.... so the answer to my question is that im playing on eathena thus different from iro?

Steax
07-07-2008, 03:16 AM
We tried yesterday. Someone crazy summoned 5 MVPs right outside sewer. We had OH, the first class party (I can't spell egnigem lol), Thanatos, Ktull, and DL. We lost OH, and killed off everything else (well, I used my monk to tank it and a biochem killed em all) except ktull. We really couldn't combat it, even with water armor on some of us. The damage it did to me, even in Mental Strength, was crazy. So how do you do it?

I'd like to try trapping it soon. :(


but.... so the answer to my question is that im playing on eathena thus different from iro?

Could be. In any case, they're completely different software made of reverse engineering, so they could be different in any way. It's like looking at the space shuttle and making one yourself. It might look and work the same, but the internals would be completely different.

Feint
07-07-2008, 03:31 AM
Private servers are completely different from official servers and you should never trust them. Also, as a fansite for official servers, private servers are not to be discussed here.

Steax
07-07-2008, 04:00 AM
I agree... Anyways, just to check: How far do you have to be from the MVP to set the trap and throw it under? I just need some idea on how to actually get that trap under it... Do I have to be within striking distance of the MVP? (Because that would truly suck.)

sillybear
07-07-2008, 11:00 AM
You stand just out of its melee range. Randgris i believe has a 3 cell range? Bee is like 1 cell.

satetsu
07-07-2008, 09:19 PM
6/7 cells away maximum from the boss, if i recall correctly you can plant ankle snare up to 4 cells away, and arrow shower push the trap 2 cells away

Wakelord
07-07-2008, 09:29 PM
but.... so the answer to my question is that im playing on eathena thus different from iro?

Your 'legit' x10 legit eAthena server right?

muckymucky
07-07-2008, 10:14 PM
Your 'legit' x10 legit eAthena server right?

by legit i mean 99% identical to iro, no customs, just rate difference. i hope we're not here to trash players from different servers, please keep the sarcasm for somewhere else.

Steax
07-07-2008, 10:29 PM
Ok I've been testing. It seems I have to be in a straight line with the mvp, and put the trap anywhere in between.. Seems to work alright. But how do I make sure it's the MVP who gets trapped, not the slaves?

About realistic results: Do we need to set up a proper condition with someone initially tanking the mvp before starting, or can you just spam traps everywhere? I sometimes need my trapper hunter to be prepared for unexpected, large mobs of MVPs. Is it possible to handle those?

Example:
http://gallery.irowiki.org/data/555/medium/screenFun_Chat_GRATIS_1392.jpg (http://gallery.irowiki.org/showphoto.php?photo=1497)
(There's ktull, DL, OH, egnigem, and thanatos phantom in there.) Do I need to drag one mvp away, have someone tank and then slide a trap under, or do I just spam traps everywhere in there?

by legit i mean 99% identical to iro, no customs, just rate difference. i hope we're not here to trash players from different servers, please keep the sarcasm for somewhere else.That's in no way legit, it's just (seemingly) identical. Please don't talk of any private servers here, people dislike it.

muckymucky
07-08-2008, 01:18 AM
*><* bashed~ and im not talking about private servers here at all, im just discussing game mechanics.... but still *><*bashed~

Steax
07-08-2008, 01:33 AM
I'd like to report success!! Just now I trapped a Moonie just west of Payon. I successfully
trapped and held it still, but sadly some HWs came along and took the MVP. :( I didn't dare take a screenie in fear of lag... But then, a few new questions:

1. Can more than one hunter be trapping? Would all of the traps take effect?
2. I know each snare lasts 6 seconds. Is this from when you place it or when the monster steps on it? Also, when one expires, and another one is also beneath it, will the second one immediately trigger?
3. What happens if the monster gets hit by a knockback skill? I guess this renders JT and SG useless in this situation?

@muckymucky: The mechanics are different, so thats why it's redundant. I'm sorry, I didn't mean to bash.

Robert
07-08-2008, 03:07 AM
No need to feel sorry for a guy whos advertising his playing on illegal server as being legit on a official fansite and then whining about being bashed instead of banned.:rolleyes:

satetsu
07-08-2008, 03:57 AM
1. Can more than one hunter be trapping? Would all of the traps take effect?
2. I know each snare lasts 6 seconds. Is this from when you place it or when the monster steps on it? Also, when one expires, and another one is also beneath it, will the second one immediately trigger?
3. What happens if the monster gets hit by a knockback skill? I guess this renders JT and SG useless in this situation?


1. yes, the newer trap overwrite the old ones
2. from when the monster trapped on it, for the second question, look answer #1
3. it will be knock backed but it will remains snared


and for your information, ankle snare have 3x3 area of effect when it's activated (right when monster steps on it / you push it under the monster), if couple of knockback-able monster is in that area, it will stacked together into the ankle snare cell (1 cell).

MisterT
07-08-2008, 04:30 AM
mvps dont get knocked back

Atum
07-08-2008, 07:07 AM
[power upped earthquake]
by legit i mean 99% identical to iro, no customs, just rate difference. i hope we're not here to trash players from different servers, please keep the sarcasm for somewhere else.
Even if pservers are seem to spit out the same dmg numbers to their clients their formulas are just emulated and sometimes guessed.
Two examplse : Earthquake
On Iro : 1000% atk split up on all players on screen
On eatherna : some wierd formula where 50% your mdef is affecting the dmg

Like you said
ktul is easy, but u all need marc card. all you need are 2-3 HW spamming LOV so the mob doesnt move,
Hitlock : it is possible to hitlock monsters on pservers if you got fast aspd/fast hitting skills
Hitlocking on official servers is only possible if you got fast aspd and the enemy is very slow (agi downed mi gao). Normal hitlocking is hardly possible since on official servers monsters have a kind-of-endure effect on all the time.

Being 99% identical to iro/official servers is a) still not legit by seeing that its still a pserver and b) that 1% could make the difference
Btw rule #6 of the forums
No RO related private servers or third party program screenshots, information or links.

Dont get me wrong, ive nothing against you personally.
Pserverppl are free to discuss builds and stuff here (as long as they dont mention they play on a pserver of course ;) ) as long as they use official gears/stats, however i dont tolerize people discussing game mechanics, like ankle snares trapping MVPs, if their experiences are based only on pservers ( a) begause they are illegal and b) they often use wrong mechanics)


Everything fine and clear now? Good. :) [/power upped earthquake]

@Steax : you can do some of the following things to trap MVPs:

a) Put an ankle snare somewhere and lure the MVP into the trap, then start pushing another trap under them and start fighting/pushing more traps under them (probably the safest way)

b)Let the MVP run after you and while it is chasing you lay an ankle snare between you and the MVP (dangerous if you got lag)

c)Let someone tank the MVP, push a trap under it and then the tank just moves away (also quite safe, if the tank can survive the time until you trapped the MVP)

Steax
07-08-2008, 08:36 AM
Ah, thanks for the pointers. I'll have a party tomorrow to try a tour of the weaker MVPs before we practice on the higher-ups. Also, does level matter a lot? Or can you start trapping immediately after becoming a hunter and getting ankle snare?

I'll try the first method and reserve the last for MVPs which we can tank, which aren't that many.

mvps dont get knocked back

I'm thinking of hunting normally using this trapping technique against things I probably can't tank.

Thanks for the tips, satetsu. :)

Atum
07-08-2008, 08:51 AM
Ah, thanks for the pointers. I'll have a party tomorrow to try a tour of the weaker MVPs before we practice on the higher-ups. Also, does level matter a lot? Or can you start trapping immediately after becoming a hunter and getting ankle snare?
You should use the highest level ankle snare.
They dont last long on the ground before popping up again as dropable item, however once they trapped a monster level 5 has the longest snaring duration.

For training the trap-pushing method you can also use any other boss protocol monster, like owl duke in clocktower 4 or ghostring.

Steax
07-08-2008, 09:07 AM
Yep, I understand the highest level is needed. But is there danger of getting poked at, or any other reason for me to be of any higher level than the mid-50s in which one becomes a hunter? :o

Atum
07-08-2008, 09:21 AM
Yep, I understand the highest level is needed. But is there danger of getting poked at, or any other reason for me to be of any higher level than the mid-50s in which one becomes a hunter? :o
You could stay lowlvl if your only job is to trap and leave the killing to someone else
However higher levels would have the following advantages:
-More sp so you can pushtrap longer without taking sp items/using a scholar
-More hp/flee so just in case something goes wrong you have a chance to survive and you can survive random monsters attacking you while you are pushtrapping (for example frus/skogul coming at you while you are pushtrapping valk... if you die your party has probably to run away)
-If you are in sharerange with the killing party you could get some extra XP when random monsters/mvps are killed.