View Full Version : 99/25 vs 80/60
MagnusVortex
10-10-2007, 03:33 PM
So I've posed this question many times to many people, but I always like hearing the responses and discussion afterwards.
Cookie-Cutter High Wizards have 99 Dex, 99 Int, and 25 Vit. (5287 HP Gearless)
An Alternative WoE HWiz build gets 99 Dex, 80 Int, and 60 Vit. (6710 HP Gearless)
What do you think of each of these builds, and which one is better?
less than three,
(V)_V
If you want to be support, go 80/60.
Iluvatar
10-10-2007, 03:48 PM
The second build would fit better for woe, but I'd rather go with a 99 dex/93 int/45 vit. The int gets the total to 120 blessed, doing a pretty good damage with Amp.The vit do good too, and the HP is still nice ;D
99/99/25 IMO, as a reg wiz I had 1 vit and I did just fine in woe D:, what's the point of rebirthing to keep the same amount of damage power :(, all you'll be useful for in WoE is grav field and Grav Field, because your SG will be way to weak to bother precasting :x
A wizz with that low int will hurt a precast more than it helps it, unless all it ever does is meteor storm.
83+17 int
99 dex
20 str
45 vit
MistressTifa
10-10-2007, 06:54 PM
um an alternate WoE Build is 99 Dex, 93 Int and 40 Vit, not 45
um an alternate WoE Build is 99 Dex, 93 Int and 40 Vit, not 45
yeah so is 83 int and more points in vit and / or str
Chaos
10-10-2007, 08:00 PM
Got both,
99/99/25
76/99/65.
I prefer first one, 25+16 vit are fine for me in woe, hwiz is a dmg dealer still. Maybe it isn't for single Targets, but it is for masses, period.
Drako
10-11-2007, 11:02 AM
99/93/40 is good, with the right gears u can end up 60 vit :D
Nibbles
10-11-2007, 12:27 PM
Let's do the math, shall we?
At 99 Int, it is pretty easy to get to 126-Int w/o BC. With 16 less int, you drop to 110 Int.
For your minimum Mattack:
(110 Int) => 335
(126 Int) => 450
110 Int has roughly 74.4% of the Min Mattack of a 126 Int caster.
For your maximum Mattack:
(110 Int) => 594
(126 Int) => 751
110 Int has roughly 79.1% of the Max Mattack of a 126 Int caster.
Basically, it comes down to the average damage an 83 Int caster can do will be roughly 78% that of a 99 Int caster.
It's more and more easy to get 140 INT with the new gears and cards, given you have 99 base. 140 INT is min and maxMATK bonus in one. It's something worth going for. With survmant and valkshoes, 25 VIT does fine.
99/99/25 for the same reasons as WK.
140 INT is hot.
MistressTifa
10-11-2007, 04:32 PM
um my Build right now on HW is 98/99/28. 0 Stat Points, thats HOT. If I can't get 140 Int Which might not be unlikely, I can always get 135 and put some defensive or dex gears in exchange so.
99/99/25 leaves 1 stat pt, kinda hate leaving stat pts, but maybe thats just me
Iluvatar
10-11-2007, 05:05 PM
um an alternate WoE Build is 99 Dex, 93 Int and 40 Vit, not 45
Ooops, I was counting the final 40 from my build and forgot it was 35+5 xD My bad.
Dante
10-12-2007, 12:49 AM
Most people going WoE in my server goes 99/93/40, tho some of them goes 99/99/25. Not because of thinking that 'someday my HW'll be able to reach 140 INT easily', but 'OH LOL DEX AND INT ARE GOOD FOR HW LETS MAX IT OUT XD'.
But I have something different that is implemented by some of my friends' HWs. It's 99/97/31. Assuming pre-11.3 setups [where lots of INT and MATK stuffs coming in], you can get 126 INT blessed with survival int/arc wand, or staff if you're j70. One friend of mine reached out 140 by equipping Wizardry Staff, INT Dish from Kafra shop, and Carat Ribbon while in defensive stance. And yes, it's HOT. Just make sure your 140 INT doesn't backfire you.
I don't like the idea of going farther than 50 VIT for HW. You're given MA for a reason, to be a good damage dealer. With low modifier of MHP, investing too much in VIT is just a waste.
Sho Lin
10-12-2007, 01:18 AM
Hell a 150int wizard is barely on the hurt meter.
with the suvivor combo will get you 55vit with 93/99/45
Feint
10-12-2007, 01:37 AM
99 Dex, 99 Int, 25 Str. Screw the Vit. You're gonna get just enough from your Survivor's Manteau and Vit food. And it's just not worth it to play around with a wiz with "high" status resistance. You're gonna get stunned no matter what. And that's what Status Recovery is for.
Sho Lin
10-12-2007, 01:46 AM
You stun, your sg does shit all.
Feint
10-12-2007, 02:23 AM
You stun, your priest uses Status Recovery, you are no longer stunned.
If you're going to add str, split it in between vit and str, don't just go all str, especially if you plan on doing things besides WoE >.>. I know that I like to pvp, duel specifically, and that extra weight would be SUPER LEET in pvp when I'm... spamming whites, right?
Feint
10-12-2007, 06:19 AM
If you're going to add str, split it in between vit and str, don't just go all str, especially if you plan on doing things besides WoE >.>. I know that I like to pvp, duel specifically, and that extra weight would be SUPER LEET in pvp when I'm... spamming whites, right?
You're not likely to survive long enough to be able to spam anything no matter what.
Ryock
10-12-2007, 09:26 AM
I think anything besides 99/99/25 is kind of a waste of time with all the MDEF gears we have nowadays. Rarely will a HW kill someone, so you need all the power you can get. With such a low amount of INT like 80-90, you're not gonna be killing too many people at all, not to mention, that's gonna make leveling in higher areas a pain in the ass.
25 VIT is plenty imo, especially if you have the Survivor combo. You get plenty of VIT and HP from that, and I find myself resisting stun every so often, so no worries. And if a Priest knows what he's doing, I'll be cured in time.
Rulas
10-12-2007, 09:55 AM
I suggest go int 93 dex 99 and vit 25 wich is like lvl 96, make sure you have surv mant and surv rod maybe valk shoes too.
Then you just need to see if your MATK is enough for you and if your survavility is also ok, if you notice you can survive with 25 vit, then last lvls add only int and go 99 int but if you see your MATK is ok for killing then you can go for 35 vit 95 int (and 1 str????)
I think everything depends on what the person like, if you like to be precasting then 99 int is your option in my opinion, but if you like to go around the casttle during WoE maybe you want to have more vit.
Battlechant stats helps a lot but even without it i think a wizard can survive long enough to spam pots or anything.
iRO Loki high wizie (http://files.filefront.com/WoE100707avi/;8735044;/fileinfo.html)
got the 93/99/40 build and wouldn't want to change that
Deviattor
10-13-2007, 05:30 AM
If you have nothing constructive to add then please do not post.
You're not likely to survive long enough to be able to spam anything no matter what.
Then you just contradicted yourself and stated that the strength is useless too, would you suggest we add agi to dodge instead? :D
Extasy
10-13-2007, 10:04 AM
It all depends in how you play.
Personally, since wizards are quite popular, I use a rather different build.
It's like a secondary wizard, since it's a char that plays well in a good woe "formation"
Int 99 Vit 60ish i get some str and all the dex i can.
I use FULL +matk and int equip.
with this you can actually kill stuff, strong stuff. If nesesary you can pass through tough situations.
anyways, i know it's far from being a common build, just wanted to post another option since i learned to love this build (only for woe, maybe mvp)
MistressTifa
10-13-2007, 10:42 AM
It all depends in how you play.
Personally, since wizards are quite popular, I use a rather different build.
It's like a secondary wizard, since it's a char that plays well in a good woe "formation"
Int 99 Vit 60ish i get some str and all the dex i can.
I use FULL +matk and int equip.
with this you can actually kill stuff, strong stuff. If nesesary you can pass through tough situations.
anyways, i know it's far from being a common build, just wanted to post another option since i learned to love this build (only for woe, maybe mvp)
rofl ull die to one Bomb with that kind of Vit
Hadas
10-13-2007, 11:50 AM
The high wiz build I developed on a calc has 99 dex, 95 int and 35 vit at 99/70. With equip and job bonus she has 125 dex, 112 int, 50 vit and 8805 HP without buffs.
Note that I have not actually used this build in practice since I'm not h.wiz yet and some of the equipment doesn't hit iRO until 11.3.
haplo
10-13-2007, 01:09 PM
why 112 int? go for the bonus stats =)
Starry
10-13-2007, 08:15 PM
really depends on how you play and if you want to be stuck precasting in woe for the rest of your ro life.
heard (but not sure) that hw with 50+ vit has it good points aswell as its con's being low int.. common builds being 99 int 99 dex 25 vit or 93 int 99 dex 40 vit most people would say anything other than those 2 builds is a waste, but its really depends on what you believe right?..
just wondering whats the optmial vit for woe hw which doesn't like to be stuck at precasting?
They should remove every VIT/def/mdef bypassing/cannibalizing skill from this game. Then they should make skills crit depending on actual critrate, and all our problems would be solved.
MistressTifa
10-14-2007, 09:27 AM
go make a Battle Wizard
MistressTifa
10-14-2007, 09:56 AM
no sir 60 Vit is death with a one regular bomb hit in normal WoE Gears, unless proven otherwise (I lost that data thingy WK made) unless you're wearing a Noxious or Spaulders. and Alligator Gloves
Dante
10-14-2007, 10:18 AM
go make a Battle Wizard
I thought SG-ing someone to death on maxed INT and DEX counts as winning in a battle?? :gg:
Feint
10-14-2007, 10:21 AM
Then you just contradicted yourself and stated that the strength is useless too, would you suggest we add agi to dodge instead? :D
I just wanted to point out making a wizard isn't worth it. RO would be a better game without those useless bastards. PvM-only class imo.
I just wanted to point out making a wizard isn't worth it. RO would be a better game without those useless bastards. PvM-only class imo.
Have you ever played RO before?
Feint
10-14-2007, 11:10 AM
Have you ever played RO before?
Unfortunately. I regret it.
Extasy
10-14-2007, 11:25 AM
rofl ull die to one Bomb with that kind of Vit
ok, not 1 "regular" bomb but hell yeah it hurts
luckily i always play next to a nice supporting priest
that's why i said it depends on how you play, i alway prefer play side by side whit my priest and clown, take me out and i'm kinda toast
I just wanted to point out making a wizard isn't worth it. RO would be a better game without those useless bastards. PvM-only class imo.
If you wanna troll, this isn't the place for it.
Starry
10-14-2007, 07:40 PM
oh i see so vit fails :dum:
oh i see so vit fails :dum:
yeah.
you HAVE to go 99/99/25 on your HW, else just remake. :gg:
I believe a 99 dex / 90 int/ 45 vit/ and 3 str build works out the best
Its roughly 8.6k hp with unfrozen in war. Pretty good hp for survivability, able to deal decent dmg its the perfect inbetween in my view.
MistressTifa
10-15-2007, 09:06 PM
99 dex, 98 int (hits 126 Int with "WoE" Gears) and 28 vit ftw /gg
rxkire
10-21-2007, 04:27 PM
It was a toss up before Acid Bomb was added, based on preference. I took the 93/40 build (I think those are the numbers), and it was great for WoE. However now it's really a decision between what you want to do better. WoE or fights with biochemists in PvP (last time I played everyone would bring a biochem to win a fight in PvP, so it's fairly common).
Anything with more vit than the 93/40 is really a waste and you sacrifice too much offensive power and are asking to be owned by AB, for just a little more stun resistance.
If I had a second chance I'd go 99/99/25 because PvP was my number one priority, and if I was entirely WoE based I'd stick with 93/40.
Trizone
10-21-2007, 06:53 PM
Dare I ask why 93 int? I'm assuming this is to get 120 int at job70 with no int gears, but how realistic is that? To my knowledge most HWs dont even go beyond j67. And what do people use instead of eru sunnies? If 120 int for woe is what one want, wouldn't 92 base int +bless + 16 from job (job 62) and 2 from eru sunnies be a better choice? You'd also get 2 more vit. I know someone will probably want to save the middle headgear spot for something like OH, Vesper or MayaP sunnies, but again, there aren't enough of those cards to go around to everyone (but there pretty much is enough eru sunnies)
Other than that I also liked MistressTifa's build with 98 int and 28 vit; you still get the 126 int for WoE and also get 3 free vit.
salaire
10-21-2007, 11:10 PM
yeah.
you HAVE to go 99/99/25 on your HW, else just remake. :gg:
I second that. I even like my 1vit better when I was lv95 compared to 25vit when I hit99. Something to laugh when that bio(s) waste the money to AD-shit me. I even stand still doing nothing to take the full 4-5AD without pot and survive just to mock the bio before he gave up. That feel nice due to the most thing u hate with your other fat-vit char is die easily against AD. After having 25vit, that AD start to hurt him noticeably.
Not mention my Amp-SG at precast is hurt like hell...
But I think it's really depend on your play style. like there is no one best/perfect build suited for anyone.
Dante
10-22-2007, 01:55 AM
Dare I ask why 93 int? I'm assuming this is to get 120 int at job70 with no int gears, but how realistic is that? To my knowledge most HWs dont even go beyond j67. And what do people use instead of eru sunnies? If 120 int for woe is what one want, wouldn't 92 base int +bless + 16 from job (job 62) and 2 from eru sunnies be a better choice? You'd also get 2 more vit. I know someone will probably want to save the middle headgear spot for something like OH, Vesper or MayaP sunnies, but again, there aren't enough of those cards to go around to everyone (but there pretty much is enough eru sunnies)
Other than that I also liked MistressTifa's build with 98 int and 28 vit; you still get the 126 int for WoE and also get 3 free vit.
It IS realistic if you level yourself in hi-job exp places, say bio3, whereas it's quite common in iRO [you guys use SG to freeze the mob, rite?]. I'm not saying that all HWs would go this way, but regarding to your statement it IS realistic for some people. Some, but not all.
I see your point of recommending 92 INT. I was planning the same build on my HW, considering the EXACTLY the same things like you did. Since I levelled all the way in Geffen GD where base:job is somewhere near 5:2 or even 3:1, so I'd imagine I would never got j70. And that's what exactly happened, on my late 98 i was leeched at bio3, but it was too late already. Got job 67 at 99. But I stopped finalizing the stat distribution [there were still 20+ stat points left unassigned], since I feel that I need to re-calculate for equipments in 11.2 and 11.3, where many stuffs for HW coming in.
Rather than 98 INT, I prefer 97. 97+16+10 = 123. You'll need +3 INT, and it's easily obtainable from survival int rod, lacking 3 DEX to quad dex rod if you slot Drops card into it. I think that's a nice tradeoff when you need 126 INT, else when you need optimum DEX, switch to +4 DEX rod and you're still doing fine with >120 INT. The good point is, it anticipates should you one day reach j70. With 1 INT in addition, you would need just 2 more INT, and it is easily obtainable from either int headgear/3 slotted staff. This calculation is based on equipments before 11.1 Rachel.
rxkire
10-22-2007, 12:42 PM
Making builds which incorporate stats from gears for bonuses is dumb, peerless sunnies, stalactite golem, or maya purple/orc hero for the rich players, are a good enough choice. You also never know what new gears come in the future.
Job 70 isn't hard to get if you truly want it. You don't want to be sacrificing ANY amount of dex if it can be avoided.
Getting slaved in thor3 is pretty decent jobexp as well.
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