View Full Version : Homun Dancing
I'm pretty new to Homunculi and Alchemists and when I read about the dancing I was pretty intrigued, especially for Lif lvling. Now, my question is if the movement to another cell cancels the delay of attacking, would that mean faster walk movement 'increases aspd'?
Bluedreams
02-10-2008, 03:52 PM
It likely does, but on a practical scale, it wasn't worth it for me to keep urgent escape on at all times when tele leveling, because 60 SP per go is too much for a 1 INT alchemist...
So I've never actually tested the difference in exp between the two.
suiken
02-17-2008, 09:39 PM
My lif definitely kills faster with Urgent Escape + dance attacks combined.. but like Blue said, it's also a lot of SP to keep up with u_u;
Also when she finally learns Mental Charge, she wont be able to use it in combination with Urgent Escape anyway...
Bluedreams
02-18-2008, 01:11 AM
That's what I meant, you can use UE and MC together:
Spawn
Cast UE
Vaporize
Spawn
Cast MCRepeat every time... it's good if you're like, going to kill a MVP but otherwise, constantly vaporizing and calling is too much unless your an AD biochemist or something...
That's what I meant, you can use UE and MC together:
Spawn
Cast UE
Vaporize
Spawn
Cast MCRepeat every time... it's good if you're like, going to kill a MVP but otherwise, constantly vaporizing and calling is too much unless your an AD biochemist or something...
It's the same as the Speed Pot Bugabuse...on euRO u get punished for it. (1st time warning, second time bann or perm-bann)
Zable Fahr
02-18-2008, 05:57 AM
Is that proven? I never had any problem with that oô... I mean, I use to Teleport frequently, Urgent Escape, Teleport, Mental Change - Let hit.
Bluedreams
02-18-2008, 08:28 AM
It isn't bug abuse on iRO.
But doesn't MC refill the Lifs SP? So I wouldn't need to worry about that.
Bluedreams
02-21-2008, 09:06 PM
Your SP, not lif's SP.
60 SP each go is hard if your INT is low.
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