-Selected server now saves. (for real)
-Fixed a display bug with headgear order (middle was overwriting top)
-Fixed display bug with page title on item history search
-Fixed ROPD integration
-Fixed item naming for weapon cards that are a suffix
-Added a favorite icon
-Search should now work mostly like it did before (no more 1 character search strings, no more _ or %, otherwise the same)
-Fixed and changed a bunch of other stuff
Random note: If you make a buy shop on a non-merchant class it will properly show your character. Including mount classes and mechanics.
Stuff to do:
-Tweak search size, appearance, and location
-Determine if a potion or weapon is ranked while indexing it
-Store the name on alchemy/blacksmith goods while they are live vending (probably not in history information.)
~Probably never going to happen
-Create or obtain a better item database
-Use that database to improve many aspects of the site
The search functionality seems to not be as useful (to me) as it used to be. For example, on the v1 page, I used to be able to enter "valk sh" (without the quotes) and get a listing of just valk shields & shoes on the market. The v2 site lists all valk items (shields, armor, mants, & shoes).
Further testing shows that entering more characters from "shield" causes the search to work as expected, so I guess I can't be as lazy as before.
After some testing lowered the limit back down to 2 characters.
Try "valk sh_"
_ no longer works now either
on the vending tab, is there any way to separate items per category? like an armor tab, weapon tab, etc tab, consumable tab?
Currently I don't track item type. If/when I get an item database it would be a nice change. If I remember correctly, the client table file only designates equipment which is why I dropped it in the first place.