This is for PvE build rite ?
Dump your luk , switch agi and dex (agi for SR damage multiplier only while dex give you skill multiplier , base damage and cast reduce). Leftover can put on any stat other than Luk (str for weight or more Int if dont have Rideword hat). Int for cast speed and managing non stop SR spam. With RWH 50 Int is enough to get higher Vit , 70-80 Int if only Nyd Garb with some sp supplies.
Yes, pure PvE. Probably will never see a castle/pvp room from the inside. Like this?
I don't have a rideword, I am not even sure if we have it on our server. I totally forgot about the cast time stuff, so I put all the luk into int.
Skill :Skills v2
Drop Circling Nature (rubbish heal at cost lot of their sp) , Lerad Dew and Song of Mana (this two is combination skill that buff poorly). Only DWW that really useful (SNF only for WoE). Get Gloomy lvl 5 after SR lvl 5 , triple Clashing Spiral damage buff ? BROKEN (before nerfed to random +50-100% bonus damage).
Song of Mana I'd like to keep either way, however:
I removed circling nature & I reduced Lerad Dew to pre.
Now I have got 4 leftover points
Does Warcry from Beyond influence my own attack dmg as wanderer greatly? If so, is it good enough to incl. for "self-buff"? How about Sirene/Deep Sleep Lullaby for mob control or something along those lines?
For Gloomy: Does level 4 to 5 make such a big deal or could I also leave it on level 4? I do not really know many people who could benefit from this buff anyway!
For Weapon Composite Bow is outdated get Orc Archer Bow + Steel arrow if your server doesnt have Elven arrow for Elven Bow combo. 1 weapon for any kind monster except you are hunting Scaraba which Gakkung [Kaho/Caramel] + Fire Arrow better so you dont have to always use fire converter.
Is elven good enough to use it without elven arrows?
Thank you very much for the answer.