129/33 (going to be 150 in a good 3-4 weeks)Goal:
WoE (usefullness, not crazy about Sac althought it's useful)Funds:
+9 cranial Valk
+9 sacred mission
2 kafra blossom clips
Abysmal Knight Helm
Variant Shoes Stats:
Agi 30 (will probably take up to 75 to reach 188 aspd)
Luk 100 Supplies:
Lots of slims.
Hp Regen Pots.
+20 vit food.
+10 vit food. Goal:
Since killing useful classes on an RG is quite hard unless you're sporting a +14 kvm and 1-2 megs I'm thinking of another possible build that involves tanking and Sac'ing BUT that doesn't rely on the sole purpose of sticking to 1 player all WoE. (seems kind of boring)
I was thinking of the following skills: Earth Drive
(Removes the ME's, the Thorn traps, the manholes,Pneuma)A really amazing skill if you ask me.Moonslasher
(Great in the emp room, forcing people to sit while they try and break an emp is quite annoying)SQ
(if the skill points allow for it): I'd like to do some emp breaking since I find RG's are great at this. 188+ aspd while tanking everything seems nice. Prestige
: 100 luck, 100int=50% magical evasiveness at 150. Nothing Magical will hurt you, nothing Range will hurt you and the only skills that can hurt can just be Guarded, reflected or tanked easily with the right switching of gears.BC at 1:
Removes all those annoying leeches and de-buffs. A real must have for any RG who WoE's. SS 3:
More defense? why not...
Other skills that grab my attention: Banding
: How is this skill in WoE without relying on other RG's?Reflect Damage
: Is it really that bad and useless Post-Balance patch?
How does this sound? A full-tank, support-style, emp-breaking sac'er.
So i have a 121 RG, i tried leveling by going the Tank/Sac route and got boring really fast, so i want to change it to an offensive build, however i dont know what would be the best stats for it, any ideas?
Goal: 150 Fast WoE/MVP probably
Funds: 300 mil or so
Gear: All geared but totally lacking on weapon department
Stats: I have no idea
For leveling get yourself an upgraded Brocca(a +9 is like 90mil on valk) and Overbrand. You'll need all the spear skills possible and Shield Spell level 1.
For Woe unless you have a +12 KvM or higher don't go offensive and even if you do you won't be killing anyone that matters. Often enough you'll need to have a +14 KvM and access to a Meg. In WoE RG's got a pretty big nerf. Get yourself a +12 and higher KvM and Overbrand in Strings if you wana support at killing but again you won't be as useful as a Sac RG.
For MvPing a +12 AS imperial spear+inspiration+VP spamming at 190+ aspd=good MvPing capabilities.