Author Topic: Rune Knight Class Discussion I  (Read 891810 times)

Offline Pa.rabola

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Rune Knight Class Discussion I
« on: December 18, 2008, 07:43:03 AM »
« Last Edit: December 18, 2008, 07:44:28 AM by Pa.rabola »


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Offline meringue

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Re: 3rd Class Discussion - Rune Knight
« Reply #1 on: December 18, 2008, 07:56:10 AM »
Dragon moves!
I don't get the magical damage buff at all.

Sprites weren't changed :(
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Offline paladinenvec2

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Re: 3rd Class Discussion - Rune Knight
« Reply #2 on: December 18, 2008, 08:00:24 AM »
The Female RK looks like a Dancer rather than a Knight XP, and the skills looks pretty decent, the area magnum break sounds like a good deal.
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Offline Dynamo

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Re: 3rd Class Discussion - Rune Knight
« Reply #3 on: December 18, 2008, 08:01:05 AM »
WTF? We got a new Aura Blade, a worse version of Bowling Bash and a bunch of useless spells while AB got a 3x Heal.

A mountain gorilla can develop something better.

Offline paladinenvec2

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Re: 3rd Class Discussion - Rune Knight
« Reply #4 on: December 18, 2008, 08:13:33 AM »
Quote from: Dynamo;331979
WTF? We got a new Aura Blade, a worse version of Bowling Bash and a bunch of useless spells while AB got a 3x Heal.

A mountain gorilla can develop something better.
You can always leave RO =P
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iRO, Chaos.

Offline Dynamo

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Re: 3rd Class Discussion - Rune Knight
« Reply #5 on: December 18, 2008, 08:40:05 AM »
Quote from: paladinenvec2;331986
Quote from: Dynamo;331979
WTF? We got a new Aura Blade, a worse version of Bowling Bash and a bunch of useless spells while AB got a 3x Heal.

A mountain gorilla can develop something better.

You can always leave RO =P

I already left. I was just waiting to see if the swordsman classes will be put on the same level of others, but apparently it will never happen.

Offline lcronovt

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Re: 3rd Class Discussion - Rune Knight
« Reply #6 on: December 18, 2008, 09:02:06 AM »
Does anyone have seen any skill damage or buff skills?

Offline paladinenvec2

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Re: 3rd Class Discussion - Rune Knight
« Reply #7 on: December 18, 2008, 09:15:03 AM »
Quote from: Dynamo;331990
Quote from: paladinenvec2;331986
Quote from: Dynamo;331979
WTF? We got a new Aura Blade, a worse version of Bowling Bash and a bunch of useless spells while AB got a 3x Heal.

A mountain gorilla can develop something better.
You can always leave RO =P
I already left. I was just waiting to see if the swordsman classes will be put on the same level of others, but apparently it will never happen.
Anyway =P they're 9 skills of the RK that haven't been implemented maybe you want to wait a little more.
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Offline Doddler

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Re: 3rd Class Discussion - Rune Knight
« Reply #8 on: December 18, 2008, 09:37:38 AM »


Rune Stone item requirements.  Probably could use a translation!

Offline CGar

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Re: 3rd Class Discussion - Rune Knight
« Reply #9 on: December 18, 2008, 09:49:54 AM »
Looks like they forgot to highlight the 1st column, 6th row ;p

Looks like that 6th row will be a valuable commodity

Edit:
Btw, have there been any screens/videos of RKs?
« Last Edit: December 18, 2008, 09:50:17 AM by CGar »
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Offline Doddler

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Re: 3rd Class Discussion - Rune Knight
« Reply #10 on: December 18, 2008, 09:57:38 AM »
There's like a million rune knights on SakrayR right now, but I haven't actually seen one use any skills.  My knight is now 95, I'm unsure if I want to trans him before going rune knight though (would take an extra day or two to get to 99 again likely).

The rune knights look ok in game... however the ferus's head is held a lot lower than the peco's which makes it look a lot longer, or more like its hunched over or leaning forward.  Might take a bit to get used to it.
« Last Edit: December 18, 2008, 10:48:20 AM by Doddler »

Offline ilovenack

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Re: 3rd Class Discussion - Rune Knight
« Reply #11 on: December 18, 2008, 10:27:28 AM »
Phantom Thrust

 
  • Max Lvl: 5
  • Prerequisites: Brandish Spear 2
  • Type: Active
  • Description: Spear Exclusive Skill. The rune knight strikes a target from far away, pulling that target towards the user. This skill can be used on party members, but when done so it deals no damage. Has a range of 5 cells.


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Offline Terpsichore

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Re: 3rd Class Discussion - Rune Knight
« Reply #12 on: December 18, 2008, 11:27:14 AM »
5 cells? ._.

What a bad joke.

Offline CGar

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Re: 3rd Class Discussion - Rune Knight
« Reply #13 on: December 18, 2008, 11:47:19 AM »
Yeah I only had enough skill points for spear boom 2 on my LK... which is like 4-5 cells, and it totally blows, lol
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Offline Ichigo

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Re: 3rd Class Discussion - Rune Knight
« Reply #14 on: December 18, 2008, 12:37:07 PM »
Quote from: ilovenack;332057
Phantom Thrust

 
  • Max Lvl: 5
  • Prerequisites: Brandish Spear 2
  • Type: Active
  • Description: Spear Exclusive Skill. The rune knight strikes a target from far away, pulling that target towards the user. This skill can be used on party members, but when done so it deals no damage. Has a range of 5 cells.



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