Author Topic: The Blacksmith Thread - Renewal Edition  (Read 21741 times)

Offline Sora`

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Re: Build Help! Blacksmith/Mastersmith/Mechanic Post 14.1
« Reply #15 on: March 21, 2012, 11:40:47 AM »
Mailbreaker coupled with Ice Launcher and Arm Cannon.  Neutral Barrier and Stealth Field are highly used

Get some str since the accessories are quite heavy.  Always will be having Barrier, Stealth, Hovering, and Suicidal accessories in your inventory (Possibly Accelerator).  Get as much str as you can afford if you are going a pure woe build.  You will not be killing anyone with any skills except suicide.

Vit/int/dex/luk are all personal preferance.  Int doesn't need to be THAT high since you will most likely be wearing a maestro anyway.

I opted to still get some agi, 8x-9x.  With +9 Glorious mace, agi food, enriched celermine, berserk pot and AR scroll.... I can hit 188 aspd without medal of honors.


My current mech is sitting at 9x str/agi/dex/vit and 5x int/luk I believe.  And I'm heavily leaning towards resetting down to 5x str.

Offline AzureSky

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Re: Build Help! Blacksmith/Mastersmith/Mechanic Post 14.1
« Reply #16 on: March 21, 2012, 12:46:17 PM »
That seems like a pretty interesting build. When you go in for SD, do you know what kind of damage you are doing?

I know Neutral and Stealth are used a lot, but what about magnetic field? Never seen anyone use it, but I feel it might be pretty useful

Offline Zeca

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Re: Build Help! Blacksmith/Mastersmith/Mechanic Post 14.1
« Reply #17 on: March 21, 2012, 05:55:02 PM »
yea its pretty useful
id do 90str 90agi 90 dex 70int 100 vit rest luk
if you wanna check a mado mech in action, check this guy
http://youtu.be/GaL5WjZ9esc
hes pretty useful, despite a lot of things like freezing all the time. check how many people he freezes with a 3x marina mailbreaker and ice launcher. he also stealth field the emp and slides away, so the field stays there but he doesnt so no one can hit the emp.

Offline AzureSky

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Re: Build Help! Blacksmith/Mastersmith/Mechanic Post 14.1
« Reply #18 on: March 21, 2012, 08:39:28 PM »
That's the stat build I had in mind.

Now I just need VIP and I'll be set to go

Offline Sora`

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Re: Build Help! Blacksmith/Mastersmith/Mechanic Post 14.1
« Reply #19 on: March 22, 2012, 05:15:02 AM »
I usually kill everyone I attempt to with SD so I never tested exactly how much damage I am doing.  Sometimes will pop Vitata/Large SP pots to guarantee I will kill off the higher HP RKs and such.

I thought of uses where Mag Field could be utilized... but usually as a Mech you're targeted pretty heavily.  Most of the time, not having Neutral Barrier up will just get you killed.... or when moving forward to catch enemies in a mag field you'll just get fisted

Offline AzureSky

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Re: Build Help! Blacksmith/Mastersmith/Mechanic Post 14.1
« Reply #20 on: March 22, 2012, 07:15:30 AM »
Yea, I can see how that would go down.
I'm still considering it though. I feel that if I get lucky, and could set off the mag field, it'd be pretty useful.

I think I got a pretty good idea of what I'm gonna do though. Thank you guys

Offline f7up

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Re: Build Help! Blacksmith/Mastersmith/Mechanic Post 14.1
« Reply #21 on: March 25, 2012, 08:16:09 AM »
Hello :)

I'm going to make Mechanic and his main skill to use at lvl 99 is Axe Tornado

I'd like to start lvling at Magma 2

so, what's the best build , and what do you think do I need Equip

I'm going to use
rideword hat
Sky Deleter Card or Earth Deleter Card ( exchange Armor ) for HP and SP
Hurricane Fury or Giant Axe

so, and help ? ^^
I need build for lvl 99 not for 150 :p

thx

Offline Uruwashii

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Re: Build Help! Blacksmith/Mastersmith/Mechanic Post 14.1
« Reply #22 on: March 29, 2012, 06:34:42 AM »
Magnetic field is too risky to use in team fights.

Very useful in 2.0 when running back to the fight, you can stall the opposition also trying to run back.

Offline sepherpantig

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Re: Build Help! Blacksmith/Mastersmith/Mechanic Post 14.1
« Reply #23 on: April 01, 2012, 04:42:56 PM »
What other offensive / supportive skills can a Mado Mechanic use aside from its Mado skills?

Offline ymcmb

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Re: Build Help! Blacksmith/Mastersmith/Mechanic Post 14.1
« Reply #24 on: April 05, 2012, 11:08:42 AM »
I am also planning to make a sweet MadoMech for PvP/WoE.
This is what i get after studying the Skill Tree:
http://irowiki.org/~himeyasha/skill4/mcn.html?10JaJkaf2s1qseAafJbcF4fgDhqdBdPeddQjXwY

7 Points left. I would be very glad if you could show me where to put these points in. :popcorn:

Offline biZzare

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Re: Build Help! Blacksmith/Mastersmith/Mechanic Post 14.1
« Reply #25 on: April 05, 2012, 12:58:30 PM »
max remodel and shape shift, the last 3 is up to you...some get repair 3, but you'd hardly use it in WoE...you can also max knuckle boost or get pile bunker 3 just for shits n giggles....long as you max remodel and shape shift, the rest really is up to you

Offline ymcmb

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Re: Build Help! Blacksmith/Mastersmith/Mechanic Post 14.1
« Reply #26 on: April 05, 2012, 01:53:09 PM »
thanks bizzare
as far as i read the old topics, knuckle boost+pile bunker arent used in woe/pvp, correct?
i think i should spend a point on magnetic field.
flame lauchner 3, since acceleration 3 is a waste, isnt it?
now 1 point left. what does more sense? acceleration 2 or knuckle boost 3, maybe pile bunker 1?

this is what i get so far http://irowiki.org/~himeyasha/skill4/mcn.html?10JaJkaf2s1qseAafJbcF4fgDkDdBerededjXwY

guys, please feel free to criticize/change that build. :D
« Last Edit: April 05, 2012, 01:55:37 PM by ymcmb »

Offline biZzare

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Re: Build Help! Blacksmith/Mastersmith/Mechanic Post 14.1
« Reply #27 on: April 05, 2012, 04:38:51 PM »
heres mine: http://irowiki.org/~himeyasha/skill4/mcn.html?10996fgDhqdBereddQkKwY

i still have repair 3 coz it was useful for lvling and i havent reset it since...only get lvl 1 acceleration
« Last Edit: April 05, 2012, 04:41:13 PM by biZzare »

Offline Demyx

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Re: Build Help! Blacksmith/Mastersmith/Mechanic Post 14.1
« Reply #28 on: April 22, 2012, 06:55:50 PM »
Hi!

I stopped playing a little bit after the renewal, and everything is really different now.
So what's the best building for a MVP Mechanic? I'm really lost. haha
I don't pretend playing WoE.

Thanks.

Offline tigercanon

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Re: Build Help! Blacksmith/Mastersmith/Mechanic Post 14.1
« Reply #29 on: April 26, 2012, 04:40:44 AM »
what is the best weapon for self destruct mecha?moonlight dagger/combat knife/else?