![]() |
Re: Renewal information (read before asking questions)
That was fixed a while ago. Clogon did some tests and posted in the Renewal Discussion Thread.
|
Re: Renewal information (read before asking questions)
I did not test +% Range attack though. Only %atk and anti-Boss and anti-non-boss bonus. I'll test it once I get my computer to work.
|
Re: Renewal information (read before asking questions)
Updated atk formula, aspd section, matk-weapons section, armor section and small other details and added spoiler tags so its easier to get to the part you are interested in.
Sorry for the late update. |
Re: Renewal information (read before asking questions)
Quote:
anw, thanks for the update. Even nowadays, when I'm more familiarized with Renewal mechanics, I still use this topic informations ^^ |
Re: Renewal information (read before asking questions)
I need info about racial/shieldcard reductions, somebody (sorry cant remember right now) said the new shield cards work like pre-renewal racial cards?
Can somebody test this? |
Re: Renewal information (read before asking questions)
Quote:
Quote:
|
Re: Renewal information (read before asking questions)
Quote:
Thanks for the link. |
Re: Renewal information (read before asking questions)
More detailed testing:
http://forums.irowiki.org/showthread...737#post635737 |
Re: Renewal information (read before asking questions)
Quote:
|
Re: Renewal information (no questions in this topic)
Quote:
OverRefineBonus = UpgradeAmount + (UpgradeAmount + WeaponLvl) * OverRefineValue Where Upgrade amount is the + value on the item (ex. +7), and WeaponLvl is the weapon's level (ex. 1-4). But I do not see where OverRefineValue is defined. Is it the amount over the safe upgrade level (say, a +7 on a level 3 weapon is +2 over)? Or is it the attack added per upgrade (ex. 7 damage per upgrade on a level 4 weapon)? Or something else? Either way, it seems like you could get some very nice bonus numbers from highly upgraded level 4 weapons. |
Re: Renewal information (no questions in this topic)
Quote:
|
Re: Renewal information (no questions in this topic)
read the topic
|
Re: Renewal information (no questions in this topic)
Wow nice punishment for using two-handed swords, or swords in general on a Rune Knight.
|
Re: Renewal information (no questions in this topic)
Quote:
@Akin : EquipUpgradeValue is the upgrade level of the weapon, +7 weapon would mean EquipUpgradeValue is "7" OverRefineValue is the overupgrade level of the weawpon, a +7 level 3 weapon for example is 2 times overupgraded because the safe-level for level 3 weapons is +5, which means OverRefineValue would be "2" in this case. I added these notes to the first post to make it more clear. |
Re: Renewal information (no questions in this topic)
Quote:
Thanks! that would mean that a +9 level 4 weapon would give a bonus of: 9 + ( 9 + 4 ) * 5 = 74? That's a pretty nice bonus in addition to the 63 attack you get from the upgrades (74+63=137 ATK). It's even sexier that this is added into skill damage calculations before the skill modifier unlike mastery bonuses ><. |
Re: Renewal information (no questions in this topic)
Would be nice to also add the actual descriptions for some of the New Stats (Burning, Freezing, Cold Mode, Deep Sleep) for further reference.
|
Re: Renewal information (no questions in this topic)
Need to be added Mind Breaker increases only equip matak and reduces whole mdef of the target.
|
Re: Renewal information (no questions in this topic)
Quote:
Bolt: ~65 --> ~75 PW: ~2500 --> ~3500 dunno, but if the statdef is reduced by MBreaker, the (relative) difference from Bolt should be higher than with PW |
Re: Renewal information (no questions in this topic)
Yes... And also you can see that damage increases not linearly if you use 1~5 levels of MB. Difference of 1~2 is lower than 4~5levels. Which probably prooves your suggestion=) Because for example (1/550-1/600)<(1/100-1/150)
|
Re: Renewal information (no questions in this topic)
I meant
"maybe it only reduces hard MDef" ... |
Re: Renewal information (no questions in this topic)
Quote:
For a +6 lvl 1 Weapon this would mean additional +6 atk, although the weapon isn't even overrefined. Was this intended in your formular? |
Re: Renewal information (no questions in this topic)
Atum your OverRefine bonus formula works for lvl 1-3 weapons but lvl 4 weapons get 1-14 bonus damage instead of 1-11:
Quote:
@Taiyodori: This is no place for questions... But yes EquipUpgradeValue mean just the refine values. But lvl 1 weapons get 2 damage for every +1 not just 1. |
Re: Renewal information (no questions in this topic)
I know that lvl 1 weapons get 2 dmg/upgrade, but my question was just refered to the overrefinebonus:
OverrefineBonus = EquipUpgradeValue(Ex:+1) +[EquipUpgradeValue + WeaponLv] * OverRefineValue +6 lvl 1 weapon: OverrefineBonus = 6 + [bla]*0 = 6, though it's not even overrefined. I also can't imagine the overrefinebonus that high. If you think of a +20 lvl 1 weapon you'd get this: 20 + [20 + 1] * 13 = 293 atk overrefine bonus, which would be a lot! For a +20'd lvl 4 weapon this would be +404 atk. Compared to that it seems pointless to use a 2handed weapon, which won't get this bonus. (At least this is, what Atum said in the first post) And I thought this should be the right place for a question which is just refered to the formulars of the first post. D: Edit: This part of the damage formular should be changed: Quote:
Quote:
|
Re: Renewal information (no questions in this topic)
can someone please update the list of defense value of items
=D im preparing for renewal lol |
Re: Renewal information (no questions in this topic)
Quote:
|
Re: Renewal information (no questions in this topic)
Quote:
im looking for other equips?:p |
Re: Renewal information (no questions in this topic)
Quote:
|
Re: Renewal information (no questions in this topic)
I just tested the Def Formula again. And the reduction value is 580.
my attacker has 150.27 s.atk and his Bash lvl 10 did 726 damage on me with 114 s.def and 250 e.def. 150.27*8*580/830-114=726.06 http://i147.photobucket.com/albums/r.../screen205.jpg http://i147.photobucket.com/albums/r.../screen207.jpg |
Re: Renewal information (no questions in this topic)
Updated def formula. Thanks.
Added RagStateRE calc link and short manual. |
Re: Renewal information (no questions in this topic)
Quote:
|
Re: Renewal information (no questions in this topic)
any information on how much defense do upgrade equips(upgraded muffler, upgraded shoes, etc...) give on renewal?
|
Re: Renewal information (no questions in this topic)
Now, +1 refine = +1 def.
|
Re: Renewal information (no questions in this topic)
Quote:
it's being sold in the hypermart:) |
Re: Renewal information (no questions in this topic)
Quote:
Ex: Formal Suit => 40 DEF "GoldenFormal Suit" => 45 DEF :) And I think the MATK part needs to be updated. I asked about MATK for the correctness of the two versions (here and the WL compilation one). Gio answered with evidence. Please check here: http://forums.irowiki.org/showthread...ATK#post648622 D. |
Re: Renewal information (no questions in this topic)
Quote:
Quest log tells you if you have all of the necessary items and (# of monsters killed)/(# of monsters needed). It also tells you if the quest log/objective changed. Edit: In pvp areas, options 15 and 16 only shows the damage you and your party members receive not the damage you deal. But will still show you what you are being targeted with. |
Re: Renewal information (no questions in this topic)
Luk missing in Flee and Hit Formula
|
Re: Renewal information (no questions in this topic)
the exp gained seems to be wrong for killing monsters that are over 10 levels higher than you. im not sure what the exact %s are but when you kill something 11 levels higher than you, the exp gained is noticeably higher then killing something about 15-20 levels higher.
also, the amount of job exp you gain from a monster is based on your base level, not your job level. |
Re: Renewal information (no questions in this topic)
Quote:
My +9 undershirt gets 20 def. 5+1*4(+1->+4)+2*4(+5->+8)+3*1(+9)=20
Spoiler Alert:
|
Re: Renewal information (no questions in this topic)
Quote:
http://calcxre.wushuang.ws/js/roformulas.js the functions are named and commented for everyone to read. and the upgrade part says: Code:
n_A_DEFplus = n_A_HEAD_DEF_PLUS + n_A_BODY_DEF_PLUS + n_A_LEFT_DEF_PLUS + n_A_SHOULDER_DEF_PLUS + n_A_SHOES_DEF_PLUS |
Re: Renewal information (no questions in this topic)
Updated world map for the new world areas (up to 14.1):
http://a.imageshack.us/img842/5190/worldmapbifrost.jpg |
Re: Renewal information (no questions in this topic)
1 Attachment(s)
having to check the elemental damage charts 1 at a time was getting on my nerves, so i've combined them.
|
Re: Renewal information (no questions in this topic)
this thread not sticky?
|
Re: Renewal information (no questions in this topic)
I think the gained exp per level difference has been changed. I've noticed changed from up to 10 lvls difference. Im not really sure what the exact facts are, so the topic starter change the first page?
|
Re: Renewal information (no questions in this topic)
every 5 points of luck gives me 1 flee
|
Re: Renewal information (no questions in this topic)
can u guys update the overrefine bonus for 2H weapons.
bcoz during one rough test i can definitely see overrefine bonus for 2H weapons atm. i just want someone to double chk it. thnx. |
Re: Renewal information (no questions in this topic)
Quote:
Where did that "8" come from? I can't figure it out. |
| All times are GMT -6. The time now is 07:11 PM. |
Powered by vBulletin
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
What are you doing reading down here?