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Renewal Testing Discussion Discussion about the new 3rd classes and renewal on iRO's test server Yggdrasil.

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Old 02-07-2010, 06:56 PM   #3461
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Default Re: Guillotine Cross Discussion

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Originally Posted by TchuTchuKao View Post
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lol.All the topic turned into a complainers topic.I hate being right..
You speak like you never complained about GX being less "OVER" than your pre-renewal SinX
I complained a lot and current situation proves how right i am (!) However, this types of conditions are results of your "type" of people
no, youre aways wrong, GX is nice the way it is, just need its revision.
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Old 02-07-2010, 07:00 PM   #3462
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Default Re: Guillotine Cross Discussion

so what weapons are best for CI-Gx builds? 2 twin edges of naght seiger? and then you insert triple boned and triple bloody for each?
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Old 02-07-2010, 07:07 PM   #3463
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Default Re: Guillotine Cross Discussion

best damage i did with ragstate calc was 60k edp CI with 2 glorious flamberge +6, targeting alice
(+6 glorious damascus in the off hand also works)
with both glorious +9 = 80k damage (but its.. as hard as a mvp card to get =S)
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Old 02-07-2010, 07:09 PM   #3464
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Default Re: Guillotine Cross Discussion

EDP in ragstate just increase all dmg by 3x not that 4x w.atk+5x e.atk
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Old 02-07-2010, 07:14 PM   #3465
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Default Re: Guillotine Cross Discussion

well assuming we cant get those glorious items... well in pRO valk its very hard due to the swarm of bots

so whats the next best blades for CI?
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Old 02-07-2010, 07:18 PM   #3466
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Default Re: Guillotine Cross Discussion

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EDP in ragstate just increase all dmg by 3x not that 4x w.atk+5x e.atk
well, even with edp off, its still the best, and.. without glorious weapons.. one sword of naght seiger with 3 hydras and a 4x hydra random weapon off hand, i think.
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Old 02-07-2010, 09:07 PM   #3467
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Default Re: Guillotine Cross Discussion

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EDP in ragstate just increase all dmg by 3x not that 4x w.atk+5x e.atk
well, even with edp off, its still the best, and.. without glorious weapons.. one sword of naght seiger with 3 hydras and a 4x hydra random weapon off hand, i think.
No boned?
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Old 02-07-2010, 09:27 PM   #3468
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Default Re: Guillotine Cross Discussion

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Originally Posted by Kuran View Post
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Originally Posted by TchuTchuKao View Post
EDP in ragstate just increase all dmg by 3x not that 4x w.atk+5x e.atk
well, even with edp off, its still the best, and.. without glorious weapons.. one sword of naght seiger with 3 hydras and a 4x hydra random weapon off hand, i think.
No boned?
Skeleton Worker+Hydras no longer multiply like (100%*60%*15%) 3x hydras+1SW,as they only increase your weapon dmg 4x hydras is the best card setup for PvP scenario.

200 weapon attack*80% 4x hydras= 360 or 200*20%*20%*20%=360

200 weapon attack*60%+15% 3x Hydras 1x SW=200*60%+200*15%=350

[All this are just deductions I didn't tested nothing and didn't saw any post related about this.So if someone could test it would be better]

Last edited by TchuTchuKao; 02-07-2010 at 09:27 PM.
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Old 02-08-2010, 01:07 AM   #3469
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Default Re: Guillotine Cross Discussion

afaik, it is still like cards add, nonlike cards multiply so it should still be the same. However it does only use the wep atk part to multiply so it should be 200*1.6*1.15+5 for 200 weapon atk and then you add all status atk to that
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Old 02-08-2010, 01:47 AM   #3470
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Default Re: Guillotine Cross Discussion

@TchuTchuKao:
Ragnagate is wrong (not the first time they are either. They finally switched to my Ranger Trap formula =D) and I already posted screens as proof of my EDP tests.

Racial, Size and Elemental cards still stack multiplicatively with each otehr exclusively so you still get 1.6x*1.15x=1.84x with Tripple Bloody Boned weapons; which is higher than 1.8x from Quadruple Bloody.

They appley to BOTH w.atk AND e.atk just not s.atk.
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Currently waiting for this new favorite skill to be nerfed cause I just know Gravity will do so... Just watch as they make Firing stay on the field for 1s after it detonates!

Last edited by Clogon; 02-08-2010 at 01:47 AM.
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Old 02-08-2010, 06:40 AM   #3471
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Default Re: Guillotine Cross Discussion

Hi people. My question is about EDP. What is the real formula for EDP with other skills?
Thank You all for the attention ^_^.
Bye.
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Old 02-08-2010, 02:50 PM   #3472
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Default Re: Guillotine Cross Discussion

I'd like to see some of those EDP tests, I'm not entirely convinced. :/
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Old 02-08-2010, 03:41 PM   #3473
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Default Re: Guillotine Cross Discussion

As you wish:

Non EDP:
Spoiler Alert:


EDP:
Spoiler Alert:


Edit:
Anyone have a GX so I can do a more current Test? I need you to poison me with Magic Mushroom since we can nolonger consum it.
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Ranger Skill Details UPDATED ON: June 02, 2010

Blitzstrike, the purple haired hunter:
kRO SakR: 150/50. New favorite trap: Firing!
iRO Valk: 74/45 lost motivation to level...

Currently waiting for this new favorite skill to be nerfed cause I just know Gravity will do so... Just watch as they make Firing stay on the field for 1s after it detonates!

Last edited by Clogon; 02-08-2010 at 03:50 PM.
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Old 02-08-2010, 04:45 PM   #3474
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Default Re: Guillotine Cross Discussion

I don't... fully understand the point of having an icepick on offhand though. Why would you use an offhand weapon at all?
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Old 02-08-2010, 05:46 PM   #3475
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Default Re: Guillotine Cross Discussion

Ice pick bypasses Def so it simplifies the calculations with the only drawback of +1 e.atk. I don't wanna have to do [total atk]*575/577-2 every time. If I didn't use Ice Pick, I'll have to calculate exact s.atk too since s.atk isn't floored till [total atk] and the decimals can create the difference of 1 damage.

Edit:
All my Damage tests use Def bypassing weapons and Max power to simplify the calculations. Though I am still hoping for someone with a GX to poison me with Magic Mushroom for Max Power so I can redo this test incase they changed it when they implement this in the main servers. Or better yet have someone else to them...

@TchuTchuKao:
As you can see with a weapon on, the final damage is quite close to atk*3 which is why it can easily be mistaken.
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Ranger Skill Details UPDATED ON: June 02, 2010

Blitzstrike, the purple haired hunter:
kRO SakR: 150/50. New favorite trap: Firing!
iRO Valk: 74/45 lost motivation to level...

Currently waiting for this new favorite skill to be nerfed cause I just know Gravity will do so... Just watch as they make Firing stay on the field for 1s after it detonates!

Last edited by Clogon; 02-08-2010 at 06:05 PM.
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Old 02-09-2010, 02:06 AM   #3476
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Default Re: Guillotine Cross Discussion

mb i am wrong but ice pick do not bypass def, it Deals more damage depending on the target's Defense
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Old 02-09-2010, 02:16 AM   #3477
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Default Re: Guillotine Cross Discussion

But porings have 1 defense..
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Old 02-09-2010, 02:23 AM   #3478
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Default Re: Guillotine Cross Discussion

@Cold Ethil:
You are wrong. Try it in PvP against a RG that has 300+ def and see for your self.


@Frost: As you can see from the link below Porings have 2 def. They also have 2 s.def that you'd need to calculate from their stats.
http://rode-r.doddlercon.com/monster/view/1002
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Ranger Skill Details UPDATED ON: June 02, 2010

Blitzstrike, the purple haired hunter:
kRO SakR: 150/50. New favorite trap: Firing!
iRO Valk: 74/45 lost motivation to level...

Currently waiting for this new favorite skill to be nerfed cause I just know Gravity will do so... Just watch as they make Firing stay on the field for 1s after it detonates!
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Old 02-09-2010, 02:26 AM   #3479
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Default Re: Guillotine Cross Discussion

i would like to see an actual test on another player ( fully geared even w/ just +4equips ). i'd like to see how much damage can a GX deliver and if it's still capable to living up to the name " killer ".
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Old 02-09-2010, 06:13 AM   #3480
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Default Re: Guillotine Cross Discussion

@Clogon
So the bonus atk from EDP in the ragstate is right?I mean it will almost 3x dmg with ctrl+click but with skill it will add x1,5 so to do the right calculate of CI I just /2 in the final dmg?cuz it does 3x dmg in the calc,this is why I presumed that EDP bonus was wrong...
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