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#1 |
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The Oracle
![]() Join Date: Sep 2007
Posts: 4,182
Server: iRO Valkyrie
Guild: Valkyrie
Class: Knight
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Common Patch
- Because of the 3-2 update, for this week only Wednesday's war of emperium time has been moved to Thursday. - Corrected an issue with the alchemist quest. - NPCs that have level or job restrictions should now recognize 3-2 character classes. - Updated some 3-2 skill specifications for main servers. Main Servers - All 7 of the 3-2 job classes are added (Royal Guard, Shadow Chaser, Sura, Minstrel, Wanderer, Genetic, Sorcerer). * The job change quests begin at the following places.
- Some monster drops have been updated for items specific to 3-2 jobs. - Monsters on the ra_fild01 map will now use the improved monster AI. Sakray Test Server - Corrected issues with Fiber Lock and Deadly Poison skills. - Haloween Event has begun. |
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#2 |
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Baby Poring
![]() Join Date: Sep 2007
Posts: 17
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I wonder what kinds of interesting changes and balances we'll see. Here's to hoping they'll make the majority of players "content".
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#3 |
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Drops
![]() Join Date: Jul 2009
Location: Your Thoughs.~
Posts: 58
Server: kRO Sakray
Class: Monk
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Last edited by Denken; 10-13-2009 at 11:33 AM. |
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#4 |
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Moderator
![]() Join Date: Sep 2007
Location: Thailand
Posts: 2,979
Server: tRO F2P
Class: Paladin
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I'm willing to bet that soon there will be a flood of kRO players' complaints on how Shuras are OP. I'm not going to be surprised at all if they reach level 150 in a couple of days.
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![]() RO2 Closed Beta has begun! Read all about it in the Ragnarok Online 2 Discussion forums. |
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#5 | |
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Drops
![]() Join Date: Mar 2009
Posts: 92
Server: bRO
Class: Scholar
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What.
Well, here they go again. They already implemented 3-2. Comet still has no animation, skills are still buggy, some jobs are still not balanced... Oh well. Well, on a side note, Quote:
Last edited by Jackman; 10-13-2009 at 11:20 AM. |
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#6 | ||
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Moderator
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Quote:
Also i'm interested in how monster drops change for 3-2 items. Quote:
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IRo Iris
Last edited by Atum; 10-13-2009 at 11:19 AM. |
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#7 |
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Deviling
![]() Join Date: Sep 2007
Posts: 1,664
Server: ruRO Chaos
Class: High Priest
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The only one thing that can i say - Let`s the Carnage of rebalance begin and set in the stone classes`s skill effeciency and properties.
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#8 |
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Stapo
![]() Join Date: Dec 2008
Location: Mexico
Posts: 588
Server: kRO Valkyrie
Guild: Valkyrie
Class: High Priest
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In main servers, yes.
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#9 |
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Marin
![]() Join Date: Jan 2009
Location: Philippines, USA
Posts: 382
Server: pRO F2P
Class: Biochemist
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Oh no still no homunculus s, this might be it for genetics /sob
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#10 |
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Poring
![]() Join Date: Jul 2009
Posts: 36
Class: Biochemist
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Im also waiting for that... do remember that skills cant be implemented later on even if the characters are already in main servers. Like the original homunculus... =P
we shouldn't complain THAT much... look at sorcerers.. they are recolored sprites.. with a few skills >.> and they don't get their minions
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#11 | |
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Inferno Coat
![]() Join Date: Sep 2007
Location: New Jersey
Posts: 904
Server: iRO Retired
Guild: Dragon's Ire
Class: Stalker
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Well, skills were balanced for the 3-1's when they were implemented on main servers, so...
...on the other hand, I can see any guild with soul linker recaller as being completely and utterly boned now. Sigh.
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Quote:
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#12 |
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Inaction Hero
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This may be just about the worst decision ever made to release extremely unbalanced, unfinished classes to the main servers.
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http://xyrafhoan.deviantart.com =iRO Sakray/Iris= Samias Dragonlord 8x/4x Champion Xyra Fhoan 9x/5x AB Biochemist Tatayu Poopy High Wizard |
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#13 |
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Metaling
![]() Join Date: Feb 2008
Location: Israel
Posts: 988
Server: iRO Ymir
Class: Biochemist
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What don't you guys understand? They're releasing them to the main servers so they can conduct further testing on a wider scale. Are you forgetting that they updated 3-1 classes' skills even after they were implemented? Quit bitchin >:[
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Knockers EXPOSED
![]() Last edited by Sarune; 10-13-2009 at 01:05 PM. |
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#14 |
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Drops
![]() Join Date: Jun 2008
Location: Brazil
Posts: 75
Server: bRO Odin
Class: Acolyte
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#15 |
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Stapo
![]() Join Date: May 2009
Location: Warsaw, Poland
Posts: 514
Server: Retired
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Lmao.
I dare anyone say that sorcerers are not upgreaded wizards NOW. As usual: thanks for the info Doddler. Hopefully we will see some [edit] yeah, I kind of forgot it's gravity we talk about. So much for logic. Last edited by Slapzech; 10-13-2009 at 01:56 PM. |
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#16 | |
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Drops
![]() Join Date: Aug 2009
Location: Canada
Posts: 55
Server: iRO Ymir
Guild: The Legends
Class: Biochemist
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Quote:
I think the complain comes in because Gravity is Testing in P2P server. Won't you complain if iRO started implementing completely unbalanced system to iRO Chaos or Valk and change formulas and everything on weekly basis? Personally, I can see that this is the only option for gravity as most likely they will try to balance the game in October~early November, and try to get more ppl into the game when the Korean Univ entrance exam ends. However, it does not mean that they should just patch something that just looked sooooooo unbalanced to test on ppl who actually pay. but again, 3-1 aren't balanced to be honest. so whatever... I am glad that they are making some changes to EDP as it was just so unbalanced. oh and one last thing, was Acid Demonstration & Asura Strike's bug fixed? yeah that's right.
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Lameproof 93/56 Biochemist Rawrproof 80/50 Dancer Blameproof 82/48 Mastersmith HealAgiBlssAssumpPlz 99/70 Lord Knight
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#17 |
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Marin
![]() Join Date: Jun 2009
Posts: 292
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Well, I suposse that they can test changes an fixes more easily on main servers as (as I understand) almost no people used to play on sakray renewal. Still it seems to early to me to have 3-2 classes to hit main servers.
At least I expect a really huge list of balancing issues an d fixes. Last edited by Professor X; 10-13-2009 at 03:02 PM. |
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#18 |
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Deviling
![]() Join Date: Sep 2007
Posts: 1,664
Server: ruRO Chaos
Class: High Priest
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#19 | |
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Poporing
![]() Join Date: Sep 2007
Location: In a void
Posts: 178
Server: iRO Ymir
Guild: Eternal | Asura
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Quote:
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iLoki: Eternal | Asura
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#20 |
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Marin
![]() Join Date: Mar 2009
Location: Yes Oui CANada
Posts: 283
Server: iRO Valkyrie
Class: Biochemist
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mm. Not too sure whose in charge of making the game seem more believable ( lore and such) but they should be beaten or fired. There are so many places Genetics could have gone to become what they are; why just the same old Alchemists guild? Same for Dark Chaser, same old rogue guild. In my opinion they could have done much better. Although I guess, we're not as bad as Sorcerers; Geffen tower? =/
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![]() - Till then~ Last edited by IDCAA; 10-13-2009 at 03:28 PM. |
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