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Old 11-10-2009, 11:12 AM   #1
Doddler
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Default 11/11/2009 - Maintenance

Common Patch

- The quest "Onward to a new world" has its level limit set to 70.
- The "Continued Research" and "Nostalgia" quests have their rewards changed.
* Continued Research: 2 Manuk Coin + 50,000 Job Exp -> 3 Manuk Coin
* Nostalgia: 2 Splendide Coin + 50,000 Job Exp -> 3 Splendide Coin.

- Corrected an issue with success rates of Create Elemental Converter when used by a Sorcerer.
- The Mastersmith skill "Cart Boost" can no longer be used in the Turbo Track.

- Corrected warlock skill "Freezing Spell" not saving spells correctly. (Added)

Main Servers

- The update event's bonus drop rate has ended.
- Some monster's level, attack, and experience have been updated: Marionette, Deviruchi, Heater, Assaulter, Sting, Anubis, Majororus, Arclouse, Ancient Mummy.

Sakray Test Server

- Up to 10 message windows can now be opened, with each message window being configurable.

- While viewing the world map, you can now use the alt key to show field names, and tab key to show the monster spawn map.

- On the party and friends window, added a Function Lock button (appears like a padlock). While Function Lock is enabled, double clicking (1:1 chat window) and right clicking (popup menu) is disabled on the friend/party window.

- You can now use the F12 key to show/hide on the skill shortcut window. It is now arranged Row 1 -> Row 2 -> Row 3 -> Row 4 -> Hidden -> Row 1 -> etc.

- While using Enchant Deadly Poison, the following skills have their attack power and SP cost changed.

  • Cross Impact
Regular
Attack Power 1200% 1250% 1300% 1350% 1400%
SP Cost 25

With Enchant Deadly Poison
Attack Power 600% 625% 650% 675% 700%
SP Cost 50
  • Counter Slasher
Regular
Attack Power 400% 500% 600% 700% 800%
SP Cost 5 8 11 14 17

With Enchant Deadly Poison
Attack Power 200% 250% 300% 350% 400%
SP Cost 10 16 22 28 34
  • Soul Destroyer
Regular
Attack Power 350% 400% 450% 500% 550% 600% 650% 700% 750% 800%
SP Cost 20 20 20 20 20 30 30 30 30 30

With Enchant Deadly Poison
Attack Power 170% 200% 225% 250% 275% 300% 325% 350% 375% 400%
SP Cost 20 20 20 20 20 30 30 30 30 30
  • Sonic Blow
Regular
Attack Power 440% 480% 520% 560% 600% 640% 680% 720% 760% 800%
SP Cost 16 18 20 22 24 26 28 30 32 34

With Enchant Deadly Poison
Attack power 220% 240% 260% 280% 300% 320% 340% 360% 380% 400%
SP Cost 32 36 40 44 48 52 56 60 64 68
- Wanderer/Minstrel skill balancing is implemented.
Swing Dance

- Increased SP cost.
- Changed the area of effect.
- The attack speed increase is now influenced by the casters JOB level.
- The duration is changed to 60 seconds.

Symphony for Lovers

- Increased SP cost.
- Changed the area of effect.
- The skill effect is influenced by the casters skill level of Lessons and JOB level.
- The duration is changed to 60 seconds.

Moonlit Serenade

- Increased SP cost.
- Changed the area of effect.
- The skill effect is influenced by the casters skill level of lessons and JOB level.
- The duration is changed to 60 seconds.

Windmill Rush Assault

- Increased SP cost.
- Changed the area of effect.
- The skill effect is influenced by the casters skill level of lessons and JOB level.
- The duration is changed to 60 seconds.

Echo Song

- Increased SP cost.
- Changed the area of effect.
- The skill effect is influenced by the casters skill level of lessons and JOB level.
- The duration is changed to 60 seconds.

Harmonize

- Corrected the skill effect.
- The duration is changed to 60 seconds.

Metallic Sound

- Increased SP cost.
- Changed the casting time and cooldown.
- Decreased the SP drain of the skill.
- Changed it so that Metallic Sound no longer causes chaos status.

Reverberation

- Increased SP cost.
- Changed the casting time.
- Corrected the damage formula.
- Corrected the damage type to be considered long ranged instead of short ranged.

Severe Rainstorm

- Increased SP cost.
- Changed the casting time.
- Updated the damage formula.
- Corrected the damage type to be considered long ranged instead of short ranged.

Voice of Siren

- Increased SP cost.
- Changed the cooldown time to 5 seconds.
- Changed the area of effect.
- Adjusted the probability of success.

Valley of Death

- When reviving a player with this skill, the SP drain is 1/2. For example, if you revive a player with level 1, the target loses 50% of their SP.

Deep Sleep Lullaby

- Increased SP cost.
- Adjusted the cast time and cooldown time.
- The probability of success is based on the casters learned level of lessons and base level.
- While in sleep, targets recover 3% of their HP/SP every 2 seconds.
- The duration of the skill is now 10 + (skill level * 2) seconds. However, the duration is reduced by the targets current base and job level.

Circle of Nature

- Changed the area of effect.
- Updated the SP consumption and HP recovery.
- The duration is changed to 60 seconds.

Gloomy Day

- Updated the skills benefiting from the skill.
- The attack power bonus for influenced skills is increased.

Great Echo

- Damage formula is updated.
- The bonus damage for additional wanderers/minstrels in party is changed.

Song of Mana

- Increased SP cost.
- Changed the area of effect.
- SP recovery changed to 10sp every 5 seconds.
- The bonus SP recovery for additional wanderers/minstrels in party is changed.

Dance with a Wolf

- Changed the area of effect.
- Updated the bonus fixed cast time decrease and attack speed bonus you get from additional wanderers/minstrels in party.

Saturday Night Fever

- Casting Time is changed.
- Changed the area of effect.
- While in [Frenzy] changed the HP/SP loss.
- The [Frenzy] effect "Cannot use skill or items" is updated to remove the "cannot use skills" portion.
- When [Frenzy] ends, the forced sitting time is decreased from 10 seconds to 3 seconds.
- The probability of getting the [Frenzy] status is updated.

Lerad's Dew

- The Max HP increase given from the skill is changed from a % increase to a fixed increase.
- The number of wanderers/minstrels in party increases the HP gained.

Last edited by Doddler; 11-14-2009 at 05:39 AM.
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Old 11-10-2009, 11:16 AM   #2
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Default Re: 11/11/2009 - Maintenance

I still dont get it, lowered damage with EDP?
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Old 11-10-2009, 11:16 AM   #3
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Default Re: 11/11/2009 - Maintenance

That's quite a patch. I assume EDP will not be so whomg hax now? Will halving the skills' attack modifers when EDP'd halve their damage?
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Old 11-10-2009, 11:18 AM   #4
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Default Re: 11/11/2009 - Maintenance

o whut, why did they even both changing edp to working with skills again at all???
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Old 11-10-2009, 11:19 AM   #5
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Default Re: 11/11/2009 - Maintenance

Quote:
Originally Posted by Rumm View Post
o whut, why did they even both changing edp to working with skills again at all???
There are more skills that an assassin can use than the 4 listed.
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Old 11-10-2009, 11:19 AM   #6
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Default Re: 11/11/2009 - Maintenance

Overall, generally a massive nerf on GXes and Wanderers/Minstrels.
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Old 11-10-2009, 11:20 AM   #7
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Default Re: 11/11/2009 - Maintenance

Does this mean those skills actually do 1/2 of what they do without EDP? Or do they get the buff from EDP and is then halved? Probably the later but it would be funny if not xD
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Old 11-10-2009, 11:20 AM   #8
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Default Re: 11/11/2009 - Maintenance

Quote:
- On the party and friends window, added a Function Lock button (appears like a padlock). While Function Lock is enabled, double clicking (1:1 chat window) and right clicking (popup menu) is disabled on the friend/party window.


so. . .EDP is now for melee hits or sand throwing?
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Old 11-10-2009, 11:21 AM   #9
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Default Re: 11/11/2009 - Maintenance

Also, will this make a linked-SB-EDP better than an EDP-CI?
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Old 11-10-2009, 11:22 AM   #10
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Default Re: 11/11/2009 - Maintenance

Nice update on EDP. This makes EDP a bonus of 1.5 times final damage with skills but remains 3x damage with crits. Also, I liked the increased skill somsuption when EDP is active.

@wan/min update, I cant say anything without any tests in-game, but it looks promissory.
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Old 11-10-2009, 11:24 AM   #11
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Default Re: 11/11/2009 - Maintenance

So a linked EDP SP now takes 4 times as much SP as in current RO. Ouch.
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Old 11-10-2009, 11:25 AM   #12
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Default Re: 11/11/2009 - Maintenance

Quote:
Originally Posted by Yoyo View Post
Overall, generally a massive nerf on GXes and Wanderers/Minstrels.
Old EDP, Addition Type (currently on main servers)

Cross Impact: 1800%
Counter Slash: 1200%
Sonic Blow: 1200%
Soul Linked Sonic Blow: 2400%

New EDP, 3x damage, lowered skill attack (todays sakray)

Cross Impact: 2100%
Counter Slash: 1200%
Sonic Blow: 1200%
Soul Linked Sonic Blow: 2400%

Explain how that's a nerf? It doesn't seem drastically different to me, other than the fact that other skills that aren't modified, like cross ripper, venom splasher, etc get hugely buffed.

Last edited by Doddler; 11-10-2009 at 11:25 AM.
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Old 11-10-2009, 11:26 AM   #13
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Default Re: 11/11/2009 - Maintenance

They... nerfed EDP!?

I don't know what to think anymore!
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Old 11-10-2009, 11:33 AM   #14
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Default Re: 11/11/2009 - Maintenance

Basically, they made it so EDP gives a larger boost to regular attacks/crits/other skills as compared to the 4 said skills above. That sounds balanced enough.
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Old 11-10-2009, 11:39 AM   #15
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Default Re: 11/11/2009 - Maintenance

Actually doddler... for some reason VS didn't get any increased damage with EDP before this patch and I think it will still not be affected at all...

would be one scary combo though... doing the 1 sec spam 2100% CI dance to finish with a 3750% blow after 4 seconds...

But I agree with doddler: this wasn't a nerf: the 3x edp on everything seemed like either a bug or something incomplete... guess they were trying to figure out by how much to decrease the edp damage based on how GX performed on test servers
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Last edited by Hitori; 11-10-2009 at 11:45 AM.
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Old 11-10-2009, 11:44 AM   #16
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Default Re: 11/11/2009 - Maintenance

Thank You for the changelog translation Doddler.

If I'd had any virginity left I'd sell it for videos of the Re-Balanced Warlock, GX and Minstrell/Wanderer
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Old 11-10-2009, 11:46 AM   #17
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Default Re: 11/11/2009 - Maintenance

Quote:
Originally Posted by Doddler View Post
Quote:
Originally Posted by Yoyo View Post
Overall, generally a massive nerf on GXes and Wanderers/Minstrels.
Old EDP, Addition Type (currently on main servers)

Cross Impact: 1800%
Counter Slash: 1200%
Sonic Blow: 1200%
Soul Linked Sonic Blow: 2400%

New EDP, 3x damage, lowered skill attack (todays sakray)

Cross Impact: 2100%
Counter Slash: 1200%
Sonic Blow: 1200%
Soul Linked Sonic Blow: 2400%

Explain how that's a nerf? It doesn't seem drastically different to me, other than the fact that other skills that aren't modified, like cross ripper, venom splasher, etc get hugely buffed.
Seems like gravity want GX to use more skills than the ones above lols, good thinking though.
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Old 11-10-2009, 11:54 AM   #18
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Default Re: 11/11/2009 - Maintenance

Cross Impact will be still superior, thanks to chaining Ability. But this form of EDP seems more balanced and by the way it also promoting use of Grimtooth, Rolling Cutter and Cross Ripper Slasher.

Last edited by Lucentos; 11-10-2009 at 11:54 AM.
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Old 11-10-2009, 11:59 AM   #19
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Default Re: 11/11/2009 - Maintenance

i wonder why counter slash is on that edp nerfed skills list.
bcoz u need a proc chance and someone atking you to pull it off in the first place.


anyways good nerf on edp.


3750% VS finisher, that's still very bad.
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Old 11-10-2009, 12:01 PM   #20
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Default Re: 11/11/2009 - Maintenance

By the way if Saturday Night Fever will allow to use skills during its Frenzy state, then this skill can be very interesting in WoE as last resort measure.
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