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#1 |
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The Oracle
![]() Join Date: Sep 2007
Posts: 4,182
Server: iRO Valkyrie
Guild: Valkyrie
Class: Knight
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Common Patch
- Christmas decorated maps have returned to normal. - Christmas event has ended. - T-Plus event has started. - Corrected the gold bell's bonus SP+50 option not applying. - Fixed the water drop brooch's MaxHP +1% option being applied as MaxHP + 80. Main Servers - Updated the close option for the skill shortcut window. Now the quick shortcut window is also closed with the regular shortcut window. - Added a shortcut key to show/hide the options on the basic status window (Alt + `). - Added a shortcut key to hide the user interface. Sakray Test Server - Removed the battle portion from the quest 'To the New World'. - The siege warps have returned to normal. - Sorcerer Skill Balancing was applied: Fire Walk- Royal Guard skill balancing is applied: Over Brand Last edited by Doddler; 01-05-2010 at 01:11 PM. |
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#2 | |
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Marin
![]() Join Date: Nov 2008
Location: Brazil
Posts: 401
Server: kRO Sakray
Class: Biochemist
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s2 Doddler
Thanks for the translation. Seems a good patch we have this week. Lil' typo here: Quote:
Last edited by chap; 01-05-2010 at 09:45 AM. |
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#3 |
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Poporing
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Now that's looking really interesting!
Though I doubt the Walk skills will become any more useful with any changes they apply xD Psychic wave also caused stun?? o_o Hope they don't nerf it to a useless skill by adding half a min cast LOL Wonder how the endows will increase Strinking... Is the new Cloud Kill really so awesome that it's reasonable for it to require 2 red gems?? -Standard boring expected sentence: Sigh, this means I gotta wait at least 2 more weeks for any SC fixing q.q Last edited by Charon; 01-05-2010 at 09:54 AM. |
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#4 |
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Magmaring
![]() Join Date: Aug 2008
Posts: 1,329
Server: kRO
Guild: Key
Class: Scholar
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Oh yes, finally. Time to update my compilation D:
I think Cloud Kill now consumes red gems just so it doesn't make Venom Dust completely useless. You know, since it's such a widely useful skill. Also, inspiration sounds slightly overpowered now :|
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#5 |
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Poring Egg
Join Date: Oct 2008
Location: Panama
Posts: 1
Server: iRO Valkyrie
Guild: Vida
Class: Minstrel
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hey is "01/06/2010"...
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#6 |
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Marin
![]() Join Date: Oct 2009
Location: Chihuahua,Mexico
Posts: 386
Server: kRO Sakray
Guild: Any latin guild
Class: Gypsy
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Well, i suppose that now overbrand no be able to do kncokback damage always...
But inspiration is OP now!!!!
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#7 |
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Baby Poring
![]() Join Date: Dec 2009
Posts: 18
Server: kRO Other
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added specifics at the KRO Socerer forum ~_~
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#8 | ||
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Deviling
![]() Join Date: Sep 2007
Posts: 1,664
Server: ruRO Chaos
Class: High Priest
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Quote:
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#9 | |||
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The Oracle
![]() Join Date: Sep 2007
Posts: 4,182
Server: iRO Valkyrie
Guild: Valkyrie
Class: Knight
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Quote:
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#10 | |
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Moderator
![]() Join Date: Oct 2007
Posts: 2,746
Server: kRO Sakray
Class: Sniper
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adcop12 beat you to it Doddler!
Quote:
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Ranger Skill Details UPDATED ON: June 02, 2010 Blitzstrike, the purple haired hunter: kRO SakR: 150/50. New favorite trap: Firing! iRO Valk: 74/45 lost motivation to level... Currently waiting for this new favorite skill to be nerfed cause I just know Gravity will do so... Just watch as they make Firing stay on the field for 1s after it detonates!
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#11 | |
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Drops
![]() Join Date: Jul 2009
Location: Your Thoughs.~
Posts: 58
Server: kRO Sakray
Class: Monk
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Quote:
anw, this is a good patch !thanks for the translation. |
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#12 |
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The Oracle
![]() Join Date: Sep 2007
Posts: 4,182
Server: iRO Valkyrie
Guild: Valkyrie
Class: Knight
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Skill Changes (client side changes)
Firewalk -Durration per wall removed from description, now lists a global 12s per wall. -Now states skill level increases damage. Electric -Durration per wall removed from description, now lists a global 12s per wall. -Now states skill level increases damage. Spell Fist - Wording now says that skill level increases damage. Vacuum Extreme - The 7x7 area was removed from the main description. - Now states that increased str will lower the duration. - Level 1: Now 3x3 area from 7x7, duration changed from 5s to 4s. - Level 2: Now 3x3 area from 7x7, duration stays at 6s. - Level 3: Now 5x5 area from 7x7, duration changed from 7s to 8s. - Level 4: Now 5x5 area from 7x7, duration changed from 8s to 10s. - Level 5: Area remains at 7x7, duration changed from 9s to 12s. Psychic Wave - Description updated to read "Skill level and the casters INT influences the damage dealt". Cloud Kill - The part related to changing the target to poison was removed. - Now states that it causes poison status unconditionally. - Now says skill level increases damage dealt. - Now states that it requires two red gemstones. Poison Buster - States skill level increases damage. Striking - Says players with striking active will constantly drain SP. - States that learned levels of flame launcher/frost weapon/lightning loader/siesmic weapon increases the skills effect. - Level 1 gives Weapon Attack +35 instead of +100. - Level 2 gives Weapon Attack +45 instead of +150. - Level 3 gives Weapon Attack +55 instead of +200. - Level 4 gives Weapon Attack +65 instead of +250. - Level 5 gives Weapon Attack +75 instead of +300. Earth Grave - States that skill level and siesmic weapon skill level increases damage. - Description now says it will deal damage to hiding and cloaking targets. Diamond Dust - States that skill level and frost weapon skill level increases damage. - Says that the targets vit lowers the duration of the crystalized status. Varetyr Spear - States that skill level and lightning loader skill level increases damage. Arrullo - Now lists a casting cost of 1 yellow gemstone. New loading screens
Last edited by Doddler; 01-05-2010 at 11:06 AM. |
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#13 |
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BA GI NA~
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Well at least the map designs aren't disappointing.
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If you never try anything new, you'll miss out on many of life's great disappointments. |
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#14 |
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The Oracle
![]() Join Date: Sep 2007
Posts: 4,182
Server: iRO Valkyrie
Guild: Valkyrie
Class: Knight
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Updated the post correcting the quest name. The quest was originally called "Insatiable Greed, Mankind's advance to the New World". Obviously this doesn't really fit so iRO calls it "To the New World". They removed the battle portion entirely, which is nice.
Last edited by Doddler; 01-05-2010 at 01:13 PM. |
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#15 |
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Stapo
![]() Join Date: Sep 2007
Location: Canada
Posts: 509
Server: iRO Ymir
Guild: depends
Class: Hunter
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this needs to come to iRO like.. next week.
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a nice sequence of lvls is nice IGN Kikochi-Chan |
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#16 |
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Metaling
![]() Join Date: Feb 2008
Location: Israel
Posts: 988
Server: iRO Ymir
Class: Biochemist
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It's not that bad. If you're going to adjust a quest, adjust "Report from the New World" which is a complete nightmare to do.
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Knockers EXPOSED
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#17 |
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Drops
![]() Join Date: Jul 2009
Location: Your Thoughs.~
Posts: 58
Server: kRO Sakray
Class: Monk
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The new loadings screens are really cool. Especially the first
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#18 | |||
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Poporing
![]() Join Date: Mar 2009
Posts: 149
Server: iRO Ymir
Guild: None until the Merge
Class: Soul Linker
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Quote:
![]() Quote:
Quote:
Last edited by Satos; 01-05-2010 at 04:03 PM. |
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#19 |
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Baby Poring
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expense 2 red gem to gain the effect of unconditional poison status, sounds still powerful.
duration of vacuum extreme, even fixed in 1 second will attract me, i really need the effect of gathering targets to one cell. Fixed 7*7 area might give some other value to LV.1 VE,but now..ER... uhhhhhh...I was fascinated by the loading image, the first one has a sort of feeling of unknown kingdom Last edited by nedric; 01-05-2010 at 06:16 PM. |
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#20 | |||
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The Oracle
![]() Join Date: Sep 2007
Posts: 4,182
Server: iRO Valkyrie
Guild: Valkyrie
Class: Knight
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It looks pretty good considering it's just a screenshot, looks just like that in game.
Although I'm not sure how I was supposed to guess the romanization of the forest "Blumbeld Jorhi". Well I came close. |
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