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| General General Ragnarok discussion. For specific class questions please use the class sections below. |
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#1 |
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Marin
![]() ![]() ![]() ![]() Join Date: Mar 2008
Posts: 252
Server: idRO F2P
Class: High Wizard
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Hello.. My server just have recieved renewal today.. and now I'm confused on how to search for a leveling spot.. What parameter should I used? Is it the map level, the monster level, or the 95% flee and 100% hit? Because I've tried to searched but my flee and hit is very low compared to the reqiured flee and hit for even with the -5 level difference monsters. So is it flee and hit still important thing to consider or is it more important the monster level? Could you please give me a clue where to leveling my Lord Knight level 98 with str and agi build? For equipment I have all elemental swords and good armor. (in pre renewal is good). Thanks before..
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#2 |
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Sharklets
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: New Mexico
Posts: 7,493
Server: iRO Retired
Class: Arch Bishop
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Best way is so search for monsters 10-15 levels above you, but no more than 5 levels, or so, for best exp.
Hit/Flee wise, well, that's changed a lot with renewal so you may need a new build
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♪ breeg : if you ds fast enough it's kinda like having them exp tap shit for you Doddler: I feel bad for anyone who came to classic RO actually wanting the classic experience. Last edited by Blueness; 12-15-2010 at 12:01 PM. Reason: merp |
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#3 |
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Marin
![]() Join Date: Jul 2010
Location: Germany
Posts: 439
Server: iRO Chaos
Guild: Morons United
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Just take a look at the Level, I suggest.
For low characters, everything is fine up to 10 level above your own. For higher Characters, monsters at your level and slightly lower should be fine as well, just for the pure mass you can kill fast. Check http://rode-r.doddlercon.com/monster/all/ for the Monster levels, or take a look at the world map. There's a Poring at the lower left corner that shows the map level. Just count your level +10, or simply your level ![]() Another nice way to find a level spot (again, more for lower level characters) is the Eden Group / Paradise Group and their quests. |
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#4 |
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This Suit Burns Better
![]() ![]() ![]() Join Date: May 2009
Posts: 2,169
Server: iRO Chaos
Guild: Chaos Theory
Class: Minstrel
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Monster level is the most important parameter, then required hit.
Another important parameter for mobbing (not shown in lists) is monster attack speed. This is because all monsters around the same level basically do the same damage per hit and give the same exp. High aspd monsters are way harder to mob.
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#5 |
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Arc Angeling
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: NZ
Posts: 4,319
Server: iRO Chaos
Guild: retired
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Map monster density is the most important factor for anyone using aoe's, juperos is the best example even 10+ levels over its still the best place for my sorc.
Monster movement speed is also important for mobbing, its what helps make jup better than rachael sanc for a lot of people.
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IGN: Hrothmund, Priest'o'Matic Last edited by Golden Fingers; 12-15-2010 at 05:59 PM. |
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#6 |
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Magmaring
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I actually made this, and got a few people hooked on using it now. I made it for myself, because I was confused too.
http://www.healplz.com/exp Put in your level, and the Blue monsters are the ones that give the best EXP. Green = average exp. Red = too high, yellow = too low. |
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#7 |
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Deviling
![]() ![]() Join Date: Jan 2008
Posts: 1,848
Server: iRO Classic
Class: Blacksmith
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From my experience with Renewal, I find I get faster exp from killing monsters 5-20 levels below me, instead of killing monster higher than me that give more exp per kill. This is due to the fact, as monsters get higher in levels, thier max hp also grows. Knockers, for example have 40k hp, but only give 5k exp each. I can easily kill 2-3 Anolians for 3.5k exp each, in the time it takes to kill that one knocker. If you mob, it becomes even faster. I find that killing lower level monsters with less hp is more efficient leveling than killing monsters in my range, with thier bloated max hp, and not that much higher exp reward. I'm a grinder and I prefer this type of leveling.
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#8 | |
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Marin
![]() ![]() ![]() ![]() Join Date: Mar 2008
Posts: 252
Server: idRO F2P
Class: High Wizard
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#9 |
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Magmaring
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I agree with Bronx. Often its better to hit something in the green range, if you can kill them faster. (Actually I was going to implement an EXP per HP ratio to the page too)
Especially in the higher levels, 130-150, you often have no choice to level at lower areas. However, with 14.1 and the other new updates, we get the Scarab Dungeon and the Spider things, which are perfect leveling monsters for 130-150 and the maps are very very mobby. You can see with the updates, that the kRO devs are a bit smarter. They can see that its a pain to get 130-150 so the new maps implement monsters in this range. Then they realized that 95-99 is a bit of a grind too because you are limited to what you can kill, so they added more monsters in this range too. Its just a shame we don't have them yet... and have to suffer through the shit until we get the good stuff. |
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#10 | ||
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Marin
![]() ![]() ![]() ![]() Join Date: Mar 2008
Posts: 252
Server: idRO F2P
Class: High Wizard
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Quote:
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#11 |
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Magmaring
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The spider things are the Dolomedes that come with the same update as the scarabs and they are all 130. Then, all the Bifrost monsters are in the 140 range.
All of those octopus things and the new Byalan map are good areas for 95-99 and probably up to 120. |
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#12 | |
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Poporing
![]() ![]() Join Date: Nov 2009
Posts: 141
Server: idRO F2P
Class: Lord Knight
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#13 | |
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Marin
![]() Join Date: Jul 2010
Location: Germany
Posts: 439
Server: iRO Chaos
Guild: Morons United
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Quote:
Afterwards I felt rather lost, Ice Cave was nice exp, but somewhat boring (Crit Sin), so I felt much more comfortable in Magma Dungeon with grimming and also had a lot of fun in the Clock Tower, mostly underground, where I searched for a wind katar. These are fun spots below your level but with still nice exp ^^ And based on the 3rd Jobs I saw on places where I leveld with 80/90+, I think this rate of "better choose monsters who are killed easily in big amounts" continues. |
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#14 | |||
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Poporing
![]() ![]() Join Date: Aug 2010
Location: Eden in the East
Posts: 128
Server: iRO Chaos
Guild: Too nub to get invited
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#15 | ||
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Marin
![]() ![]() ![]() ![]() Join Date: Mar 2008
Posts: 252
Server: idRO F2P
Class: High Wizard
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Quote:
Editted: Yeah, you are right... my Level 98 LK have 21 millions exp now.. and its 21%.. its really the old exp tables though.. OMG Last edited by dave_yenz; 12-16-2010 at 04:26 AM. |
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#16 |
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Horseshoe Guy
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Really depends.
If you're one-on-one or doing light mobbing, yeah - 10-15 levels higher than you. If you're doing mass mobbing, you'd probably be a bit better off going with monsters around your level. Like, for example...my chaser can do Rachel Sanc - he's high enough to. However, since I'm such a spaz, it's often better for me to do Magma if I decide to solo, or Juperos. A level 9x player can do well at anolians...or harpies, if they mob a lot.
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![]() Captain of the Shirtless Squad: Making The Situation envious on iRO Yggdrasil since 10/7/10. |
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#17 | |
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Marin
![]() ![]() ![]() ![]() Join Date: Mar 2008
Posts: 252
Server: idRO F2P
Class: High Wizard
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Last edited by dave_yenz; 12-17-2010 at 01:41 PM. |
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#18 | |
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Metaling
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Philadelphia Suburbs
Posts: 991
Server: iRO Chaos
Guild: Invision
Class: Merchant
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Edit: nvm, I didn't realize the iW database was updated with renewal stats. Assuming it's accurate I'll probably go back to using that since it's more searchable.
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Last edited by Nivawk; 12-17-2010 at 03:10 PM. |
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#19 | ||
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Marin
![]() ![]() ![]() ![]() Join Date: Mar 2008
Posts: 252
Server: idRO F2P
Class: High Wizard
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#20 | |
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Deviling
![]() ![]() Join Date: Nov 2007
Location: Between two oceans and two continents
Posts: 1,617
Server: idRO F2P
Class: Soul Linker
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Quote:
![]() and the exp on our server is fixed now, in case you don't know.
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~Happy Party~ |
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