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| General General Ragnarok discussion. For specific class questions please use the class sections below. |
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#1 |
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So why am I here again?
![]() ![]() Join Date: Feb 2008
Location: Jakarta, ID
Posts: 1,780
Server: iRO Chaos
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First, a general question: They say "on physical attack". I assume this means they must hit?
Second, this is regarding to a possible translation error on my server. The description for wind ghost says "do a level 3 JT when taking a damage from one". I'm sure there's something wrong there. I checked the database before buying one, and sure enough it says on physical damage. Is this true? Or is it like DL, triggering when taking damage?
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Recently moved to iRO Renewal. Usually on the character Afrost. If I'm not ingame, I'm often online for wiki editing. |
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#2 |
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Stapo
![]() ![]() ![]() ![]() Join Date: Sep 2007
Posts: 723
Server: iRO Chaos
Class: Stalker
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Autocast cards you must make contact with your hit for the effect to transfer. I sometimes use the Windghost accessory, it is when dealing physical damage to the opponent.
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![]() 9X Stalker, 9X Paladin, 9X High Priest, 9X Champ |
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#3 |
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So why am I here again?
![]() ![]() Join Date: Feb 2008
Location: Jakarta, ID
Posts: 1,780
Server: iRO Chaos
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Ah, darn. If only it activated when taking damage, it'd be darn useful to get various things off my tail when I'm in an SW... Does anyone have a complete list of which cards have which autocast? It'd be a useful wiki article too.
In any case, it seems that using wind ghost seems counterintuitive to me. Most of the time when you're punching something, you don't want it bouncing off several cells in the distance...
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Recently moved to iRO Renewal. Usually on the character Afrost. If I'm not ingame, I'm often online for wiki editing. |
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#4 |
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Poring
![]() Join Date: Mar 2008
Location: Riga, Latvia
Posts: 43
Server: ruRO Chaos
Guild: --ELITE--
Class: Scholar
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Doesn't the Windghost description say that it activates when ATTACKING an enemy? So, it should trigger when simply making attempts to attack someone in contrast to actually hitting a target. Am I right? Because it seems there are two types of autocast effect cards: 1. when attacking & 2. when inflicting damage.
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#5 |
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Stapo
![]() ![]() ![]() ![]() Join Date: Sep 2007
Posts: 723
Server: iRO Chaos
Class: Stalker
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Even if it was "while taking damage" for wind ghost, it wouldn't help if you were already in your SW since you wouldn't be taking damage anyways. :P
You must actually connect in order for autocast cards to trigger, it has been tested by many other people and I can also tell you from personal experience that it never triggers on misses (I miss alot on my hindsight sage so it is easy to tell). List of cards with autocasts When taking damage Alarm - Footgear - Level 1 Sight Aliza - Armor - Level 1 Charming Wink Amon Ra - Footgear - Level 10 Kyrie Elison Ancient Mummy - Shield - Level 5 Signum Crucis Anolian - Armor - Level 1 Improved Concentration (Level 10 if known) Antonio - Armor - Level 1 Teleport Clock - Armor - Level 3 Guard (Level 10 if known) Dark Lord - Footgear - Level 5 Meteor Storm Detardeurus - Armor - Level 1 Magnetic Earth (from magical damage) Errende Ebecee - Accessory - Level 1 Pneuma Geographer - Armor - Level 2 Blessing (Level 10 if known) Grand Peco - Headgear - Level 1 Gloria High Priest (MVP) - Armor - Level 1 Assumptio (from physical or magical damage) Loli Ruri - Armor - Level 3 Heal Lude - Accessory - Level 1 Endure (Novice class only) Margaretha Sorin - Headgear - Level 5 Lex Divina Punk - Garment - Level 1 Quagmire (Level 5 if known) Quve - Accessory - Level 1 Increase Agi Shinobi - Accessory - Level 5 Cloak (If not assassin class or know less than level 3 cloak, cannot move away from walls) When dealing damage Bloody Knight - Weapon - Level 1 Meteor Storm Bongun - Accessory - Level 1 Bash (Adds knockback to Bash as well) Chepet - Weapon - Level 5 Heal (target enemy) Enchanted Peach Tree - Shield - Level 1 Heal (Level 10 if known, target self) Greatest General - Accessory - Level x Summon Spirit Sphere (Creates a Coin if Gunslinger class) Gryphon - Weapon - Level 5 Bowling Bash (Swordsman class only) Hatii Bebe - Weapon - Level 3 Frost Diver Hydrolancer - Accessory - Level 1 Spell Breaker Injustice - Weapon - Level 1 Sonic Blow Lady Solace - Weapon - Level 5 Grand Cross (Priest class only) Maero of Thanatos - Weapon - Level 3 Decrease Agi Metaling - Weapon - Level 1 Divest Weapon Mutant Dragonoid - Weapon - Level 3 Fireball (Level 10 if known) Owl Baron - Accessory - Level 1 Lex Aterna Owl Duke - Accessory - Level 3 Imposito Manus Poisonous Toad - Accessory - Level 1 Envenom (Adds knockback to Envenom as well) Randgris - Weapon - Level 1 Dispell Stormy Knight - Weapon - Level 1 Storm Gust Turtle General - Weapon - Level 10 Magnum Break Violy - Accessory - Level 1 Unbarring Octave (Level 5 if known) Wanderer - Garment - Level 1 Snatch Wickebine Tres - Accessory - Level 1 Strip Armor Wind Ghost - Accessory - Level 3 Jupital Thunder (Level 10 if known) Card Sets When taking damage Anolian + Cruiser + Green Ferus + Dragontail + Alligator : Level 2 Tarot Card of Fate (Bard/Dancer class only) When dealing damage Zipper Bear + Holden + Baby Leopard + Raggler + Muka : Level 1 Adrenaline Rush (Alchemist class only) Assulter + Permeter + Solider + Freezer + Heater : Level 1 Weapon Perfection Rideword + Cookie + Fur Seal + Waste Stove : Level 5 Signum Crusis (Monk class only) Owl Duke + Owl Baron : Level 5 Lightning Bolt Stainer + Wild Rose + Wanderer + Wickebine Tres + Shinobi : Increase Level of Strip Armor to Level 5 if known Disable autocast Stainer + Wild Rose + Wanderer + Wickebine Tres + Shinobi : Disable autocast of Level 1 Snatch (Rogue class only) Wanderer + Wild Rose + Shinobi + Zhu Po Long + The Paper : Disable autocast of Level 1 Snatch
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![]() 9X Stalker, 9X Paladin, 9X High Priest, 9X Champ Last edited by Xxelos; 04-15-2008 at 09:21 AM. |
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#6 |
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Poring Egg
![]() Join Date: Nov 2007
Location: New Brunswick,Canada
Posts: 8
Server: iRO Chaos
Guild: Untouchables
Class: Paladin
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Does the Margaretha Sorin card work against AoE spells? Doubt it,right?
Last edited by Absurd; 01-26-2009 at 03:35 PM. |
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#7 | |
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Stapo
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Posts: 729
Server: iRO Chaos
Guild: Arashikage
Class: Maestro
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Quote:
. Too bad they don't have this card on Sakray for testing.Anyway, I like this thread as I have a shield sader and a 99 minstrel I drag with me where ever I go, and having autocast cards on is fun. At Nameless, my minstrel wears a bass guitar and an ancient mummy shield, and I'm looking for some fun cards to put on my sader who tanks with shield reflect. Here is an updated card list from episode 12.1: When taking damage Ktullanux - Armor - Frost Nova 10 FlameSkull - Shield - Stun, curse, blind, or stone the target Hodremlin - Shield - Perfect Flee + 30 for 10 seconds (physical or magical damage) Muscipular - Shield - Cast Heal Lv1 and Agi Up Lv1 on yourself Ice Titan - Footgear - DEF + 10 for 10 seconds Ifrit - Accessory - Earthquake LV10 When dealing damage Vanberk - Headgear - CRIT + 100 for 5 seconds Atroce - Weapon - ASPD +100% for 10 seconds Kasa - Garment - Fire Bolt Lv 5 and Fire Ball Lv 5 Gazeti - Accessory - Cold Bolt Lv2 Hell Poodle - Accessory - Cause bleeding on your opponent Ragged Zombie - Accessory - Cause bleeding on yourself
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"Evil will always triumph, because good is dumb." - Dark Helmet
Last edited by Akin; 01-28-2009 at 02:51 PM. Reason: EQ from 2 to 10 |
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#8 |
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Deviling
![]() ![]() Join Date: Nov 2007
Location: Between two oceans and two continents
Posts: 1,617
Server: idRO F2P
Class: Soul Linker
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^
Ifrit is EQ lv 10 iirc. And this thread is necrobumped btw. |
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#9 |
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Stapo
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Posts: 729
Server: iRO Chaos
Guild: Arashikage
Class: Maestro
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My sources for there are here:
http://ro.doddlercon.com/wiki/index....le=Card_Update http://www.roproject.net/calc/ Though admittedly, they are probably from the same source: Doddler. Here's another: http://ratemyserver.net/index.php?in...Search&itype=6 Where does it say that it casts EQ 10?
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"Evil will always triumph, because good is dumb." - Dark Helmet
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#10 |
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Baby Poring
![]() Join Date: Jan 2009
Posts: 17
Server: iRO Chaos
Class: Assassin
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#11 |
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Stapo
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Posts: 729
Server: iRO Chaos
Guild: Arashikage
Class: Maestro
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ok
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"Evil will always triumph, because good is dumb." - Dark Helmet
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#12 |
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Deviling
![]() ![]() Join Date: Nov 2007
Location: Between two oceans and two continents
Posts: 1,617
Server: idRO F2P
Class: Soul Linker
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RMS is a private server database, hence it is possible for it to get things wrong since PS is not always the same as the official servers.
Last edited by Soul Link; 01-29-2009 at 06:35 AM. |
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#13 |
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Baby Poring
![]() Join Date: Jan 2009
Posts: 17
Server: iRO Chaos
Class: Assassin
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Actually if I recall corectly it WAS Lvl 2 EQ but was changed after testing to Lvl 10 because Lvl 2 EQ's damage sucks when used by players.
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#14 |
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Stapo
![]() ![]() Join Date: Jun 2008
Location: Washington State
Posts: 509
Server: iRO Chaos
Guild: SSyynneerrggyy
Class: High Wizard
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level 2 EQ damage doesn't suck, the chance of EQ happening is what sucked. That's why they changed the level of EQ to 10, 5500% and larger aoe from 1500% and smaller aoe. Though the card still sucks because the chance of EQ happening is ridiculously low.
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#15 |
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Stapo
![]() ![]() Join Date: Jun 2008
Location: Washington State
Posts: 509
Server: iRO Chaos
Guild: SSyynneerrggyy
Class: High Wizard
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What're the equipments that have the taking and dealing damages?
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